follow us:

Latest News

Project X Zone revealed
In February, Capcom, SEGA and Namco Bandai had announced that they will be working on a crossover game that involved each of the publishers/developers characters. The o... [read more]
Captivate 2012: New details of cross platform matchmaking and other SFXT details
Street Fighter X Tekken is definitely being lambasted by gamers due to some of Capcom's actions regarding DLC and features of the game. A surprise feature of the PS Vita version of game was shown in a trailer at Captivate 2012: cross platform matchmaking. Players on the P... [read more]
Captivate 2012: Dragon’s Dogma shows its horror side in new trailers
Capcom's fantasy RPG, Dragon's Dogman, has been getting showtime these past few months. And in Captivate 2012, the game shows us that it can do more than just dragons with two new trailers.... [read more]

Latest Articles

5 Great Video Game Parodies
The best distractions come in the form of short, and hilarious parodies. There are hundreds of humorous video game parodies online. Let me guide you in your distraction with this list of 5 fantastic video game parodies. ... [read more]
SXSW 2012: Indie Game: The Movie Review
It's funny how a movie like Indie Game: The Movie fits so perfectly with a venue like SXSW, where indie game companies show off their games in SXSW Screenburn and indie filmmakers show off their latest movies in SXSW Film. ... [read more]
SXSW 2012: Playstation at SXSW Event Report
At SXSW 2012, Sony once again held an event showing off some of their newest games. This time it was at the Red 7 bar in downtown Austin, where they had several games being shown, some released and some not. I spent my time with 4 titles that will be released soon: Resistan... [read more]

Latest Reviews

Dustforce Review
In the PC title Dustforce by Hitbox Team it's up to you to clean up the world...make that four worlds. Specifically, a Forest, Mansion, City and Laboratory. The dirt and flith is so bad that it's starting to put up a fight and it's up to you to fight back as one of four supe... [read more]
Naruto Shippuden Ultimate Ninja Storm Generations Review
To celebrate the 10 year anniversary of the Naruto anime series Cyber Connect 2 and Namco Bandai has gathered every major ninja from the show for the ultimate ninja battle in Naruto Shippuden Ultimate Ninja Storm Generations. Is this a ninja battle of epic proportions or jus... [read more]
Defenders of Ardania Review
The Tower Defense genre is perhaps one of the more saturated in gaming at the moment. Because of this, if a game wants to stand out from the rest of the pack, it has to do something a little different. Defenders of Ardania does this by attempting something so simple that it... [read more]

Latest Videos

SXSW 2012: Indie Game: The Movie impressions
At SXSW 2012, Indie Game: The Movie was screened as part of SXSW Film. The RPG Fanatic was able to catch one of the screenings, and has some thoughts on the movie. ... [read more]
Gear Unboxing: ROCCAT Isku Gaming Keyboard
ROCCAT is a German accessory manufacturer that's looking to bring their high-ending gaming equipment over to the U.S. and takeover. The ROCCAT Isku Gaming Keyboard is looking to do more than just impress you with lighted keys. ... [read more]
Gear Review: Eightarc Fusion Fight Stick
Other companies have tried to compete with Mad Catz, in the realm of fight sticks. One of these challengers, Eightarc, is going directly after Mad Catz by offering a feature that Mad Catz is unable to offer: dual-modding. ... [read more]
Trine Review
Posted on August 03, 2009 by OG

When is the last time you played an interesting platform based game that combined physics, thinking, and diverse problem solving in a small casual based game? Trine combines all aspects and a bit more. The most recent game from Frozenbyte and delivered on Steam has a good mix of action, puzzle solving, and design. Huddled together with an interesting story and gorgeous looking graphics, this game brings entertainment for all to enjoy.

The story mixes in introduction of the characters along with how to control each one of the heroes while giving background as to why and how they ended up there in the first place. Our narrator to the story has a voice that grabs and pulls you into the story. In short three unlikely heroes: a wizard with an eye for the ladies, a seductive looking thief, and a portly knight each gets their souls bound to an artifact called the Trine. They are forced to travel together to try to find a way to separate themselves again.

Each character has their own foible with the wizard being a young rambunctious man that tries to use his powers to impress the ladies. His powers lie in being able to conjure up objects to use to scale or create pathways and also levitate objects with ease. The thief is a slender and agile woman armed with a bow and arrow and grappling hook. She is the lightest of the group and most agile when it comes to making jumps. Her grappling hook is able to latch to certain places that allow her to scale or swing over large areas. Then we have the knight who is a portly fellow with a chivalrous intent. Armed with his sword and shield, he is dedicated to guarding the king's treasure, which is a vow he has made only known to himself. Graphics of this game really stand out from the crowd. The elegant beauty and foreboding atmosphere really do a great job of pulling you into your environment. Dark cool colors with vibrant greens and blues to help show a dark and dangerous dungeon to reds and whites with others to show a fiery forge and molten steel. Along with the environment, each of our characters is designed to show exactly what they are supposed to portray in the game. Cloaked in a blue robe, the wizard's look is completed with a traditional looking wizard's hat, the thief is in a form fitting white outfit that shows off her slender build which relays her agile abilities, and the knight is clad in steel armor with a distended belly lugging around a sword and trustee shield.

Now one thing that does seem to be a redundant theme is the enemy's design which is used throughout the game. Almost all of your enemies seem to be a type of skeleton save for a few of the larger enemies. With as much detail they put into the level designs and graphics, it would have been nice to see a bit more diversity in the enemies instead of just skeleton with sword, skeleton in armor, skeleton with torch, etc.

Music takes a more subtle role to the game then you would think in a game like this. In the background plays a light haunting tone in the intro to the game and throughout the levels. Voice acting seems to be something they really focused on when creating the short intros to each stage of the game. You are able to tell immediately what voice belongs to which hero without any issue. The exchange in dialogue that goes on plays out perfectly. As you hear the voices you can see in your mind each hero conversing back and forth, as if they were standing right in front of you. The narrator was an excellent choice in telling the story also. His voice easily generates the mood of the level and has just the right characteristics of the story tellers of old. One of the highlights of this game is in the game play itself. Using the physics engine to solve problems, kill enemies, or even traverse the screen really lets you choose how you want to play your game. Everything in the game seems to have some sense of weight related to it. Imagine that you turn to the knight with an archer skeleton shooting at you from a distance, you can run over with your knight and pound the living hell out of it, choose the thief and shoot it with your bow, or turn into the wizard and create an object high up to drop on its head. Being able to choose these different ways to solve a problem really allow you to tailor the game play to your liking. As you progress through the game you will level up, discover helpful treasure and solve interesting problems using creative thinking and physics. One of my favorite problems I got to solve was how to launch my hero over a gap to claim a treasure, but I will let you figure that one out.

With compelling graphics, interesting game-play, heroes with unique traits and a solid story line this game promises to bring you some hours of enjoyment. Once you get the hang of using the physics to your advantage and taking some time to think things through you will be swinging your way towards the final act. Trine has many wonderful elements and interesting play but it will leave you craving some more. More variety could have been added to spice up the enemies and maybe added a puzzle mode to switch up the game modes.

- Arcgore

OG - Editor-in-Chief / Original Gamer og (@) www.original-gamer.com | all author's articles

What do you think of the Gamestop settlement in California?

Gamestop got exactly what it deserved. They've been screwing over gamers for too long.
The lawsuit was stupid. Consumers should have known better, and now, Gamestop will start reducing prices of trade-ins.
View Results - View Comments

Podcast


SXSW, Mass Effect 3 Controversy, and More Assholes From Kotaku


Trine Review

Ragnarok DS Review

Trine 2 Review

Other Gaming News From The Web
Gaming News