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Divided Combat Review
Posted on September 18, 2011 by Jack

Divided Combat, released on the Xbox Indie Games platform, is the debut effort from K7 Games, and tasks players with defending a military base against an onslaught of advancing enemies. Tower defence games are all the rage these days, so does Divided Combat do anything to break the mould?



War Is Easy – Divided Combat is one of the easiest-to-understand games I have ever played, which is lucky, as it offers no tutorial or introduction. It’s basically your troops against the enemy, and that’s it. You are offered a decent selection of troops, from machine-gunners to rocket launchers, and a brief selection of defences, such as walls. Other than that, you’re on your own, holding out for as long as you can.



Haven’t We Fought This War Before? – Giving a player a sense of progression is one of the best ways to draw them into a gameworld, but Divided Combat offers none at all. How you start the game is how you finish it.  Placing troops in various locations is all that stops you from watching the game just play by itself. Player interaction is at a minimum, leaving you to sit back and feel helpless as your troops meet their inevitable doom.

Are You Dead Yet? – A chain is only as strong as its weakest link, and in the same way, an army is only as strong as its weakest part. The problem is, in Divided Combat, you have no way of knowing where that is, because there is no way to tell how your troops are doing. The only health indicator in existence is on your base, which often stays at a steady level until the end is near, and by then, it’s often too late.





Divided Combat, at a basic level, is the kind of game you would expect to see on a flash-based gaming website as a casual pick-up-and-play title. Considering that there is only one screen, which offers a minimum of feedback, and that the game itself is particularly one-track, it is difficult to recommend Divided Combat to anyone, particularly when better efforts can be found elsewhere for free. Saying that, the game mechanics work well, and with more variety in the game, and a bit more extra content to make it feel more like a package, this game could score higher. As it is, Divided Combat isn’t so much a game as it is an incredibly basic combat simulator, which requires you to sit back and watch more than you actually play.

Jack - Staff Writer jack (@) | all author's articles

Is crowd funding the way of the future?

Absolutely. It gives power to the gamers by letting them pay for the games they want to see.
Nope. Crowd sourcing will be fine for a year or two until too many developers do not follow through with their games and waste our money.
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