follow us:

Latest News

Pre-Order incentives for Hitman: Absolution released
Recently announced by Square Enix is the exclusive North America pre-order incentive for Hitman: Absolution. Pre-order Hitman: Absolution through GameStop and receive the stand-alone Hitman: Sniper Challenge beginning May 15. Hitman: Sniper Challenge follows Agent 47 on an ... [read more]
Smashing records: Minecraft: Xbox360 Edition becomes profitable in an hour
With over 100,000 copies sold and over 400,000 unique player entries on the scoreboard, Minecraft: Xbox360 Edition on Xbox Live Arcade became profitable in just an hour of its release. The adventure game Minecraft: Xbox360 by Mojang was released on May 9 and broke the previo... [read more]
When good clowns go bad: Harley Quinn’s Revenge DLC trailer
If you think Batman had it rough at the end of Arkham City, wait till you see how Harley Quinn is taking it. ... [read more]

Latest Articles

"Not just another zombie game" Sandswept Studios talks about The Dead Linger
With the huge success of the Double Fine Kickstarter project that raised over $3 million, game developers flocked to Kickstarter in hopes that their game would become the next crowd funding success story. One such developer is Sandswept Studios with their game, The Dead Lin... [read more]
3 reasons why there's no need for story in fighting games
If you're playing a fighting game for the story, you're doing it wrong.... [read more]
From the Editor's Desk: Is the Gamestop Lawsuit Good or Bad for Gamers?
Gamestop settled on a lawsuit regarding the sale of used games that are missing DLC. Is this lawsuit a win for gamers or will this cause more problems for gamers? ... [read more]

Latest Reviews

The Binding of Isaac Review
When was the last time you played a game that blew you away with craziness? It’s been a while? The Binding of Isaac is easily one of the craziest games that I’ve played with some of the most simple yet incredible gameplay I’ve seen. I’m not going to hide how much I l... [read more]
Skullgirls Review
As the fighting game revival continues to bloom, a small indie company is looking to shake-up the genre. Can Skullgirls, a fighting game for fighting game fans by fighting game fans, hang with the big boys?... [read more]
Sine Mora Review
Sine Mora is a side scrolling shoot'em up title that borrows heavily from past titles in the genre such as the cult classic Einhander. The premise involves war torn characters battling a bigger threat as you shoot down enemies and gigantic bosses in your little plane. Althou... [read more]

Latest Videos

The RPG Fanatic: dnd (PLATO) Creators Gary Whisenhunt & Ray Wood Interview
In the mid 1970s Gary Whisenhunt and Ray Wood created one of the earliest computer roleplaying videogames, dnd, which also happened to be one of the first "fan games". Although little known today, their work pre-dates much better known series like Ultima, Wizardry and Dragon... [read more]
The RPG Fanatic: Seiken Densetsu 3 Retrospect and Review + Operation Manafall
You might know this game as Secret of Mana 2, but this video is titled by the only name it was officially released as. This was a Japan exclusive game in the Mana series that many people aren't aware existed, but let's change that starting right now!... [read more]
From the Editor's Desk: Is the Gamestop Lawsuit Good or Bad for Gamers?
Gamestop settled on a lawsuit regarding the sale of used games that are missing DLC. Is this lawsuit a win for gamers or will this cause more problems for gamers? ... [read more]
E3 2011: Hitman: Absolution Preview
Posted on June 13, 2011 by OG

A month ago, Square Enix made the announcement that the Hitman series would be returning with a new entry into the series called Hitman: Absolution. IO Interactive had a demo shown at E3 behind closed doors that put Agent 47 in Chicago. As the demo starts, there is a citywide manhunt for him, and the cops have tracked him down.

Like previous Hitman games, Agent 47 is going to have to sneak behind enemies to take them out. Something that has changed is the use of everyday items to perform a stealth kill. Most notably, at one point in the demo 47 is in a room with a stoner. He grabs the stoner’s bong, and takes out a cop with it. Another example was the use of a power cord to strangle a cop rather since he did not have his trademark wire on him to take out people silently. There are also takedowns that can vary depending on where 47 is relative to the enemy. At one point, 47 is hanging from a rail while a cop is above him. At the point where the rail has an opening, 47 can grab the cop to throw them down a hole below. My only problem with this takedown was the fact that someone just fell down several feet to their death, but they didn’t yell at all nor did the noise alert any other cops.

The big new feature was the Instinct feature. At the bottom right, there’s a bar that represents the amount of Instinct. When you activate Instinct, all enemies will be slow and their path will be shown. This is a huge help to players, and it’s almost a cheat button. This reminds me of Splinter Cell Conviction that had its stealth and combat made tremendously easier. The good thing is that it is optional so the hardcore stealth fans don’t have to make use of it.


By far, the most interesting part of the demo was when Agent 47 took a hostage as a human shield. While this is hardly anything new, the reaction by the other cops was. Instead of immediately opening fire on 47, letting the human shield take most of the bullets, the cops pulled out their guns and started yelling. Yes, like in real life, taking a human shield started a stand-off, and you could feel the tension. As 47 walked slowly to the door with his human shield (who was begging for his life) in tow, the other cops slowly approached screaming for 47 to let their fellow officer go. With so many games going straight into a firefight if you take someone hostage like that, it was great to see that the developers created a realistic reaction by the AI. Of course it didn’t matter as 47 still took out the cop and escaped. Agent 47 has also been known to use disguises to sneak around, and we saw a bit of that. 47 took a cop uniform, and began making his way through the cops.

Slowly, you could hear the reaction to 47 and his disguise as people wondered who he was. It was at this time that your Instinct will tell you of camo that you can activate to reduce the suspicion that they have towards you. In one case, when activated, 47 would tip his hat a little. In the other instance, 47 grabbed a doughnut immediately quelling any suspicion that there may have been about you and your disguise. Hitman: Absolution looks great, and the gameplay has been changed enough so that even non-stealth fans who can jump right into the game. With a release in 2012 for the PC, PS3 and Xbox 360, it looks like the 6 year wait for a new Hitman game will have been well worth it.

OG - Editor-in-Chief / Original Gamer og (@) | all author's articles

Is crowd funding the way of the future?

Absolutely. It gives power to the gamers by letting them pay for the games they want to see.
Nope. Crowd sourcing will be fine for a year or two until too many developers do not follow through with their games and waste our money.
View Results - View Comments


Con talk, Mass Effect 3 talk, and Asshole talk

Splinter Cell Conviction Demo Impressions

Dead to Rights: Retribution Review

Square Enix and IO Interactive announce Hitman Absolution

Other Gaming News From The Web
Gaming News