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Dragon Age: Inquisition gets a new trailer and a release date
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Ace Combat Infinity was originally planned for a 2013, but that quickly passed by and there wasn't much said regarding the future of the game until today. ... [read more]
Get Red Orchestra 2 for free tomorrow
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The 3rd Annual OG Awards - Platform Awards and GOTY
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The 3rd Annual OG Awards - Genre Awards
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The 3rd Annual OG Awards - Miscellaneous Awards
It's time for the most important awards in gaming: The OG Awards! Who will be the big winner? Read on to find out. ... [read more]

Latest Reviews

Dark Souls II Review
At this point, anybody who plays video games that don't involve a touch screen interface is well aware of what Dark Souls II is. A sequel to a spiritual sequel to an amazingly difficult, but fun game, Dark Souls II has some large shoes to fill.... [read more]
Infamous Second Son Review
The good ending of Infamous 2 left many wondering what was left for the series. Sucker Punch made it very clear that a new superhero was required to continue the series. Thus Delsin Rowe was born.... [read more]
Escape Plan Review
Escape Plan is a 3D side-scroller puzzle game which was originally released as a launch title for the PS Vita in February 2012. Developer Fun Bits Interactive decided to take the game to the big screen and port it to the PlayStation 4. ... [read more]

Latest Videos

8-Bit Eric: Unepic Review
8-Bit Eric takes a look at EnjoyUp Games' lighthearted take on classic platforming and RPGs, Unepic. ... [read more]
Mizuumi-Con 2014 panel videos
The Original Gamer crew was Mizuumi-Con 2014 this past Saturday to put on two panels: "Video Game Jeopardy" and "Everything You Wanted to Know About Video Games, But Were Afraid to Ask." And we have the videos to prove it. ... [read more]
8-Bit Eric: Robocop (NES) Review
Instead of watching the Robocop remake, watch 8-Bit Eric review Robocop on the NES. It's cheaper to watch and truer to original.... [read more]
Capcom Says All Non-Japanese Developers Suck
Posted on January 05, 2010 by Oscar Gonzalez

After the bomb that was Bionic Commando, Capcom has decided to stop letting U.S. companies to develop games for them. The patriot in me is saying "Screw you Capcom! We know how to make games here in the U.S. of A.!" but the gamer in me says "What? No Bionic Commando 2: Electric Boogaloo?"

"Our experience with Bionic Commando has demonstrated the difficulty of outsourcing the development of new titles to overseas companies," said Tsujimoto over Christmas, reported by Kotaku.

"Nevertheless, we cannot develop a sufficient number of titles without using the resources of these companies. This is why we plan to continue using these alliances.

"We are considering ways to separate the roles of activities in Japan and overseas," he added. "We plan to develop new titles primarily in Japan. Overseas companies may be used mostly to develop titles for existing game series with well-established characters and universal themes. Overseas companies will also handle certain parts and/or line-ups of such games."

Source: Eurogamer

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

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