follow us:

Latest News

Tusk returns to Killer Instinct
The barbarian from Killer Instinct 2, Tusk will make his return to the franchise in Killer Instinct Season 3. ... [read more]
New Nintendo Direct shows Star Fox Zero in action
The latest Nintendo Direct had info about some up Nintendo's upcoming games, but let's face it, the start of the show was Star Fox Zero. ... [read more]
Capcom punishes rage quitters and will look for more
On Feb. 26, Capcom's Neidel "Haunts" Crisan revealed that rage quitter's were going to get punished, but he didn't give specifics. In his latest blog, he revealed the fate of those who can't take the loss. ... [read more]

Latest Articles

PAX South 2016: Umbrella Corps Preview
Compared to last year, PAX South 2016 was lacking major developers. This would explain why I was excited to see Capcom in attendance. I don’t play Resident Evil games, but something about the previews I had seen compelled me to stand in line to play Umbrella Corps.... [read more]
Your safe space doesn't belong in my competitive game
Whether it’s trash talking or teabagging, some people are looking for a nicer online experience. Guess what? We’re not in elementary school anymore. This is digital dodgeball and players like me are aiming for your head. ... [read more]
Smite Preview: Hey look at me, I'm playing a MOBA on my console
There's no doubt that the top two MOBA games are DotA 2 and League of Legends, and with the control layout for those games, it's unlikely we'll see those games make the jump to the consoles. However, Smite, the third-person perspective MOBA game and arguably the third most p... [read more]

Latest Reviews

Firewatch Review: Prepare for an interesting sensation
Firewatch is the first game developed by San Francisco-based company, Campo Santo. Needless to say, for this to be their first game it was certainly on fire. ... [read more]
Pony Island Review: Not that innocent of a game
I saw the trailer for Pony Island and thought to myself “Well, this looks like a fun puzzle game at least and it’s a pretty funny title”. I gave it a shot and I wasn’t disappointed.... [read more]
Undertale Review: An 8-bit RPG with a twist
Toby Fox first made himself known to the public with his ROM hack, “Press the B Button, Stupid!” for an Earthbound Halloween Pack back in 2008. With the help of artist Temmie Chang, he created a game that will take you back in time with its 8-bit look, music and turn-bas... [read more]

Latest Videos

PAX South 2016: Lords of New York Interview
If you never thought you wanted a poker RPG, then you haven't played Lords of New York from Lunchtime Studios. ... [read more]
PAX South 2016: Moving Hazard Interview
Moving Hazard is a new take on the zombie action game. The multiplayer shooter makes the zombies the weapon to take out the other team. ... [read more]
PAX South 2016: Eternal Interview
Dire Wolf Digital is jumping into the card game genre with Eternal. Unlike other card games, Eternal lets players make decisions both on offense and defense. ... [read more]
Mortal Kombat vs DC Review
Posted on November 28, 2008 by Oscar Gonzalez

Mortal Kombat vs. DC Universe. Just the mention of the title leads to so many questions, the most obvious being "WHY?" Frankly, I didn't get it when they announced the game and after playing it, I still don't get it. Granted, there was a Marvel vs. Capcom game made by Capcom but that made sense since Capcom created the Xmen fighting game which lead to the Marvel fighting game. So Marvel vs. Capcom was a natural progression of the Capcom fighting games. On the hand, MK vs. DC was not natural nor even a possibility in anyone's mind. The MK series has been going on well since MK1 while the DC brand of games have been littered with horrible games the most famous being Superman 64 and Aquaman: Battle for Atlantis. Looking at that history with the two franchises, I just don't get the idea of teaming them together for a game. Yet here we are.

Surprisingly, the game has a well thought out story. The story mode itself is interesting since you make the choice of picking the MK guys or the DC guys. With that choice, you're shown an intro that has Raiden getting rid Shao Kahn or Superman blasting Darkseid. As expected, these two events cause a rift in both universes and begin a merging of the two worlds. The next chapters will have you follow a MK or DC character, depending on what side you pick, as they try to find out what's going on. The story visits famous locations like MK's Outworld, Gotham City and Metropolis. What's interesting about the story mode is that if you playthrough one side then the other, you can see both sides of the events that play out throughout the story mode.

The roster of MK vs. DC consists of 22 characters, 11 for each side which includes the most well known characters of both companies such as Superman, Batman, Sub Zero and Raiden. The controls for MK vs. DC have the standard template of a fighting game. Each button represents a different attack and you have to input a combination of movements on the controller with certain buttons being pressed at certain times. Each character has four or five special moves with them mainly being signature moves for that character (Batman has the batarang, Liu Kang does Flying Dragon Kick, etc.). Then there are Pro Moves that let you combo from one special move to another. Speaking of combos, common in the MK games, there are combos that consist of pressing buttons in a certain order. MK Fatalities are back and controversial as ever. Not because of their goriness and blood, but rather the lack of it. For the MK characters, the Fatalities are much tamer than previous MK games. Don't expect any chopping off of heads or exploding carcasses. They still are painful to watch but with the Teen rating, they had to be taken down a notch. For the DC guys, the Fatalities are so fatal. To keep in line with the idea that most comic book heroes don't kill the bad guys, the DC heroes will perform some brutal moves but very little blood will be spilled. The DC villains, on the other hand, have the same kind of violence as the MK guys.

To spice up the fighting, Midway added some new gameplay mechanics into the mix. Two of these are only available on certain levels. "Free-Fall Kombat" happens when a character is thrown off a ledge and the person that did the throwing begins pummeling their opponent while falling. During the free fall, you can deal more damage onto your opponent by pressing any of the four face buttons. The problem is that if your opponent presses the same button, then your opponent can switch places with you. Whoever is at the bottom will take all the damage. Next, on certain levels, you can smash your character against a wall of a building and using your opponent as a battering ram to smash through the building walls. To increase the damage, you'll need to rapidly press the buttons. There is also "Klose Kombat" where you can proceed dealing some damage to your opponent. Just like Free-Fall Kombat, you press certain buttons to deal damage to your opponent and the only way for your opponent to stop the punishment is to press the same button as you at the same time. Finally, a "rage" meter has been added to help turn the tide of the match. The meter is split into two halves. When you fill one half of the meter, you can do a "kombo breaker" that will stop your opponent from completing special moves and of course actual combos. When the meter is full, then you can activate the "rage" that will give you a major offensive advantage over your opponent. While raged, you can continue your attacks without worry of them being blocked really putting a hurt on your opponent. It's temporary but it can change the fight into your favor very quickly.

Graphically, MK vs. DC doesn't do much to impress. The character models are detailed and the DC characters stay true to their comic book looks. Nevertheless, it's just not impressive. The backgrounds for the levels are also not that impressive although the "Free-Fall Kombat" and the charging through the buildings are fun to see. Voice acting is as expected with the DC characters sounding a lot like the characters have sounded through other cartoons and movies. MK characters sound the same as previous MK games.

As mentioned earlier, the Story mode has you pick between the DC and MK guys. Once you pick, you'll go through their respective story playing as every character for at least one fight while other characters will require you to win several fights. Arcade mode lets you pick whichever character you like and fight against several other characters, then fighting your side's respective boss character(Shao Kahn for MK guy and Darkseid for DC), then you meet the main bad guy DarkKahn. Complete this mode and you'll get a short ending. There is also, of course, the versus mode. This can be offline or online consisting of your standard 1vs1 matches. On Xbox Live, you can play ranked or unranked matches, and able to play people on your skill level.

I've said it before and I'll keep saying it. This game simply does not make sense to me. Overall, its fighting system is slow and clunky preventing a true smooth match from happening. If you're fan of DC and MK, this game is for you. If you're looking for a quality fighting game, go somewhere else because it's not here.

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

What's your most anticipated game for March?

Fire Emblem Fates: Revelation
Tom Clancy's The Division
Hitman
EA Sports UFC 2
Senran Kagura: Estival Versus
Samurai Warriors 4 Empires
MLB The Show 16
Pokken Tournament
Killer Instinct Season 3
View Results - View Comments

Podcast


Dat Rocket League


Mortal Kombat vs DC Universe Review

Mortal Kombat Review

Mortal Kombat Review

Other Gaming News From The Web