follow us:

Latest News

The Order 1886 Story Trailer promises an epic showing
Ready at Dawn released a trailer for The Order 1886 that will leave you stunned.... [read more]
Borderlands is handsomely arriving on PS4 and Xbox One
Gearbox Software will bring their debut PS4/Xbox One title with the Borderlands: Handsome Collection. ... [read more]
PAX South Tour Guide Pt. 3 - Quick Tips
So far we’ve told you what to do in San Antonio as well as where to eat and drink while at PAX South. Now we have a few quick tips for those traveling to our great city. ... [read more]

Latest Articles

PAX South Tour Guide Pt. 3 - Quick Tips
So far we’ve told you what to do in San Antonio as well as where to eat and drink while at PAX South. Now we have a few quick tips for those traveling to our great city. ... [read more]
The OG Replay for Jan. 19
We're less than a week from PAX South and everyone here is excited. Not only is one of the biggest gaming events coming to our home city of San Antonio, but we're going to have our own panel. ... [read more]
PAX South Tour Guide Pt. 2 - Where the locals eat and drink
If there’s two things San Antonians know, it’s good food and drinks. Although the city is the Tex-Mex capital of the world, San Antonio offers a wide range of food from classic Mexican to Japanese. Dowtown San Antonio has it all, and to save you some time, we have a few ... [read more]

Latest Reviews

Driveclub Review
Originally announced at the PS4 reveal event in Feb. 2013, Driveclub was due for release as a PS4 launch title. Development misfortunes led to an 11 month delay and the game was finally released in the first week of Oct. 2014. The game faced major challenges at launch as the... [read more]
This War of Mine Review: A new angle on war games
11 bit studios made a name for themselves with the Anomaly series where they flipped the script on the tower defense formula. They flipped the script again with This War of Mine that doesn't put you in the shoes of soldiers fighting a war, but rather the people trying to sur... [read more]
The Evil Within Review
When Shinji Mikami and the team at Capcom developed Resident Evil, they changed gaming. There were scary games prior to that first RE game, but those games didn't have nearly the impact. With The Evil Within, Mikami hopes to change the industry once again by bringing back su... [read more]

Latest Videos

8-Bit Eric: Shiny the Firefly Review
8-Bit Eric takes a look at Shiny the Firefly on the Wii U. An indie game developed by Padaone games where you control a firefly on a rescue mission to protect its babies.... [read more]
8-Bit Eric: Ping 1.5+ Review
8-Bit Eric takes a look at the Wii U puzzle game Ping 1.5+ from Nami Tentou Mushi for the Wii U. ... [read more]
8-Bit Eric: Top 10 Wii U games of 2014
2014 has come and gone, and the Wii U had such a kick ass year with several big releases such as Mario Kart 8, Smash Bros Wii U, Shovel Knight and more. 8-Bit Eric counts down his top Wii U games of 2014.... [read more]
Shadow Warrior Review
Posted on October 16, 2013 by Nickolai Niver

I’ll start this review with a bit of a history lesson. Many gamers who didn’t grow up during the 90s PC gaming era won’t recognize Shadow Warrior. It was released back when Doom clones were cash cows (much like free-to-play games with hidden price tags are the current cash cow). The only thing that set this title apart from the ravenous horde of other Doom clones that were destroying the game industry at the time was its ridiculous sense of humor, and melee-centric gameplay. If you’re curious about the original, you can find it over at GoG.

Truth be told, I’m a bit hesitant about these remakes of classic Doom clones. Rise of the Triad wasn’t that special, and Duke Nukem Forever is one of those titles that is listed everywhere as being almost as bad an idea as Windows ME. Here’s my concern. Shadow Warrior was a half decent game back when its genre is popular. I’m just having a hard time imagining it fitting in to the current FPS mold.

I AM LO WANG

Classic Reimagined - There were 2 paths that Flying Wild Hog could have taken with the new Shadow Warrior. One route would involve remaking an entire game to fit into the current FPS mold, complete with regenerating health and chest high walls. The second option would involve making another run-and-gun title that would risk losing popularity due to its archaic gameplay design. They went with the second. By no means was this a bad choice. Shadow Warrior can be a refreshing break from modern shooters. The style from the early 90s where quick trigger fingers and situational awareness were key to victory feels great. Though, there are some things that came back that I didn’t miss which I’ll explain later.

Controls Like a Balanced Katana - It takes a little while to get used to it, but Shadow Warrior has some pretty solid controls. The ability to channel skills in the middle of combat is pretty impressive, and I wish more developers had the brains to make such nice controls. Spells and attacks blend seamlessly as they mostly use the exact same button, and nothing gets in the way of the player’s movements.

Sword Fighting Bliss - I mentioned it a bit in the above statement, but I really enjoy the sword fighting in Shadow Warrior. Having to block attacks by matching the incoming swing while using a small arsenal of spells to back you up in combat is something that just feels good. Granted there wasn’t quite as much sword fighting as I would have preferred, but the fights they did have were all worthwhile.

Alright, I Chuckled - The terrible voice acting, jokes, and characters should be a major turn-off, but Flying Wild Hog knew what they were doing.

I HAVE NO WANG

Go Here, Shoot That - One of the bothersome things about Shadow Warrior is the pacing. Much of the game consists of going to a location, having to shoot a couple of things, and then walking for 3 minutes to the next location. I get that there is a certain amount of time that should be spent between killing things and not killing things, but the amount of time not spent killing things gets flat out boring at time.

Why Do I Have Guns - I remember back when I reviewed Dark and mentioned that it seemed pretty dumb that my character couldn’t pick up guns dropped off of dead bodies. Now, it seems the tables have turned. Lo Wang has a pretty good arsenal of death available to him, but why use it? The sword is easily the most powerful weapon in the game and the shuriken nearly stuns anything long enough to close the gap and kill them. There’s literally no point to any gun aside from the SMG.

Booooooring - The opening to Shadow Warrior promised a great deal of what was to come. Smart-mouthed demons and epic sword fights to wet my appetite, but as I soon learned, that was the exception and not the norm.  Most of the game’s personality was reserved to small cutscenes while the majority of the game came down to spam clicking and twirling in random directions as my katana murdered everything.

Regenerating Health? - Part of what made classic Doom shooters fun was the intense realization that one screw up could cost you everything. Health was a rare commodity, and every bullet had to be well placed. Now you can just run around swinging a sword and then run away the second your health gets low to regenerate it. The worst part is, health regeneration isn’t even on a timer anymore, you literally regenerate it anytime you press a button combo.





Shadow Warrior is great and disappointing in many ways. In some ways it’s a great arcade shooter for when you need to kill 30 minutes before your date. Then, at other times it’s a boring click fest that reminds you why Doom Clones no longer exist in the mainstream. Ultimately it’s a game for fans of the first one. If you liked it back when it was a mediocre shooter, you’ll love it now that it’s a mostly alright 3D shooter.

*This review was based on the PC version of the game with a review code provided by the publisher.

Nickolai Niver - Staff Writer nic (@) original-gamer.com | all author's articles

What was your GOTY for 2014?

Shadow of Mordor
Bayonneta 2
Dragon Age Inquisition
Divinity: Original Sin
South Park: The Stick of Truth
Dark Souls II
Destiny
Hearthstone
Far Cry 4
Wolfenstein: The New Order
Shovel Knight
Alien: Isolation
Child of Light
Sunset Overdrive
This War of Mine
Monument Valley
Transistor
Super Smash Bros. Wii U
Mario Kart 8
Other (Let us know in the comments)
View Results - View Comments

Podcast


Time to start 2015


Warhammer Online: Age of Reckoning Review

Rise of the Argonauts Review

Dynasty Warriors 7 Empires Review

Other Gaming News From The Web