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Take a look at the new Amplitude
Back in May, Harmonix took to Kickstarter to fund a remastered version of one of their successful pre-Guitar Hero games, Amplitude. Today they uploaded a first look at the gameplay that's in very early stages of development.... [read more]
Bad Company 2, Darksiders II and Chariot are the Games with Gold for October
October looks like a mix of old and new for Games with Gold as two classic Xbox 360 games and one brand new indie game on the Xbox One will be free for Xbox Live Gold members. ... [read more]
Bungie reduces economy exploits in Destiny and details patch 1.0.2
Bungie released a hotfix that reduces the chances of exploiting Destiny’s loot system in certain locations, mainly the cave nicknamed the "Treasure Cave."... [read more]

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An Open Letter to 2K Sports - How 'Bout Them Spurs?
I saw your latest trailer for NBA 2K15, and I had to simply shake my head. As an avid San Antonio Spurs fan, you know that team that won the NBA Championship last year, I was disappointed with their exclusion from the trailer. After re-watching trailer, I realized that they ... [read more]
gamescom 2014: Sony shows off more indie games and hidden Silent Hill game
Lots of games ranging from AAA to Indie along with some shocking surprises were revealed at this year’s Sony Press Conference at gamescom in Cologne, Germany.... [read more]
gamescom 2014: Microsoft comes out fighting
After falling behind Sony again and again, Microsoft finally put on a show for gamers at gamescom 2014 to remind everyone that they are still in the fight.... [read more]

Latest Reviews

The Walking Dead Season 2 Episode 5 "No Going Back" Review
When Telltale Games announced the second season of The Walking Dead, fans of the first season were wondering where Telltale was going to take the series. By focusing on Clementine, the second season went in a different direction than the TV series or comics have gone. It was... [read more]
Gods Will Be Watching Review
Don't let the looks fool you, this is not a regular adventure game and it's definitely not for the squeamish. ... [read more]
Demon Gaze Review
To put it simply, Demon Gaze is old school RPG action with a bit of fan service thrown in. ... [read more]

Latest Videos

8-Bit Eric: NES Zapper Games
Remember the NES Zapper? That beautiful orange, or gray, gun that let you feel like a real gunslinger. 8-Bit Eric remembers, and he has some NES Zapper games you may not have played. ... [read more]
8-Bit Eric: Underrated Sega Genesis Games
The Genesis had a large library of great games, but some of those great games overshadowed some other quality games that ended up getting lost in the bargain bin. 8-Bit Eric is here to show you some of the hidden gems on the Genesis that you may want to give a try. ... [read more]
8-Bit Eric: Super Retro Trio Review
For some gamers, conserving space is becoming harder to do. With more consoles coming out, those older consoles can take far too much space. That's where multi-system consoles like Retro-bit's Super Retro Trio console come into play. 8-Bit Eric shows you how well the console... [read more]
E3 2013: Dark Souls II Hands-On Impressions
Posted on June 25, 2013 by

When Dark Souls came out, it took everyone by surprise. From the hardcore to the mainstream gamer was talking about how dark yet beautiful it looks. They loved the feeling of finally conquering a section of the world, to only later on cuss the game when they die horribly by an enemy ambush. The story was deep and fulfilling, yet vague and mysterious. I could go on and on about the game, so you can check out my review of the game if you want know how I feel about the game. As Dark Souls II was announced, everyone including myself, was worried that things would be changed to make it easier for those who complained that the game was too hard, the story too vague and so forth. During E3 I had a chance to get some hand on time with DSII. 

The first thing that I asked the rep about the game was "What is the story? How is this related to DS?" All he told me was that developer From Software were keeping tight lipped about the story, but they promised that it is just as deep as DS. To begin, there are four pre-made classes: Warrior, Sorcerer, Temple Knight and the Dual Swordsman. While the Warrior and Sorcerer are similar to the classes in DS, the Temple Knight and Dual Swordsman are brand new classes that players can create as they level up. This dispels the thought that there would be just one class to play as. To give myself a challenge, I decided to play as the Dual Swordsman as I explored the cathedral that was being demoed.

The Dual Swordsman, of course, wields two swords:  a long sword in one hand and a short sword in the other. The first thing that I noticed is that he doesn't have a parry. The rep explained that the parry for him was taken out and replaced with an attack, meaning that his fighting style is true dual wielding. L1 and L2 are his attacks for the short sword while R1 and R2 are for the long sword. Besides not having a parry, the Dual Swordsman has a third attack stance. This third stance allows him to be able to attack using both swords at the same time. I also found out that you could combo each attack into each other making combat more versatile. But that versatility comes at a price, as I soon found out while exploring the cathedral. You see, the Dual Swordsman uses a lot of speed and agility in order to make his strikes count. But he has a weak defense and constitution, i.e. low health. So when a giant armored turtle creature attacked me twice, I was already dead. You really have to move around a lot, land multiple strikes and pull back before you get hit when playing as the Dual Swordsman. After the fifth death, I decided to get serious and picked the Warrior.

The Warrior in Dark Souls II is similar to the Knight in DS, with the only difference is that the Warrior is a bit bulkier. He comes equipped with a shield, bow, long sword, short sword and a claymore. It was with the Warrior that I first noticed that the inventory selection on the D-pad was streamlined. Now instead to having to go into my inventory menu and select an item to put on the D-pad, everything shows up already. Grant it that they didn't show the proper equip screen, so this might have been a place holder of some sorts. Anyway off to go kill monsters as the fearless Warrior. As the Warrior, I had a much easier time dealing with enemies due to having a high defense, high vitality and most important of all, armor and a shield. I quickly bypassed the second area as it would have had me surrounded five to one and proceeded to the boss battle, the Mirror Warrior. 

At first glance, the Mirror Warrior just seems like a typical oversized giant. But he has a few tricks that he uses to kill. One of those is a magical lighting attack. Getting hit with that will stun for a few second while he rushes over to smash. His mirror shield is actually a magic time that creates clones of you. This clone will attack you at the same time of the Mirror Warrior smashes or when he cast his spell. He proved to be a very tough boss, so much so that even the QA from Namco has yet to beat him. After many attempts I couldn't beat him as well.

After taking everything that I experience and was told, Dark Souls II is set to be bigger, meaner and more painful than the first Dark Souls. To that I say, March 2014 can't come fast enough.

What's your most anticipated game for October?

Super Smash Bros. 3D
Alien: Isolation
NBA 2K15
Project Spark
Sleeping Dogs: Definitive Edition
The Evil Within
Borderlands: The Pre-Sequel
Legend of Grimrock II
Sid Meier's Civilization: Beyond Earth
Samurai Warriors 4
WWE 2K15
Driveclub
Freedom Wars
Bayonetta 2
Costume Quest 2
Sunset Overdrive
NBA Live 15
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