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Tusk returns to Killer Instinct
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New Nintendo Direct shows Star Fox Zero in action
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Capcom punishes rage quitters and will look for more
On Feb. 26, Capcom's Neidel "Haunts" Crisan revealed that rage quitter's were going to get punished, but he didn't give specifics. In his latest blog, he revealed the fate of those who can't take the loss. ... [read more]

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PAX South 2016: Umbrella Corps Preview
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Your safe space doesn't belong in my competitive game
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Smite Preview: Hey look at me, I'm playing a MOBA on my console
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Latest Reviews

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Undertale Review: An 8-bit RPG with a twist
Toby Fox first made himself known to the public with his ROM hack, “Press the B Button, Stupid!” for an Earthbound Halloween Pack back in 2008. With the help of artist Temmie Chang, he created a game that will take you back in time with its 8-bit look, music and turn-bas... [read more]

Latest Videos

PAX South 2016: Lords of New York Interview
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PAX South 2016: Moving Hazard Interview
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PAX South 2016: Eternal Interview
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E3 2013: Mario Kart 8 Hands-on Impressions
Posted on June 16, 2013 by Oscar Gonzalez

Before the E3 floor was open for business, Nintendo held a special media event allowing the press access to their games before anyone else. One of the games available to play was the newly announced Mario Kart 8.

The demo consists of three different tracks:  The Village, Peach’s Castle, and Ghost House. Each track has the Mario Kart mainstays of shortcuts, power-ups and the recently added gliding sections. The full cast of drivers wasn’t shown but expect to have the standard Mario crew with one or two surprise characters to be added later.

So what’s new in Mario Kart 8? Well not much.

When Nintendo announced Mario Kart 8 during their E3 Nintendo Direct, they showed off how the tracks will feature anti-gravity mechanics. What that comes down to is you’ll be racing on the walls and upside down at certain points. Thing is, while it looks cool to be driving on the side of a wall or upside down, it’s still the same racing.

Players will be able to control their racers with either the Wii U Gamepad or the standard Wii remote. You can even use those Wii racing wheels that you probably haven’t used in a few years. The Wii U Gamepad has both the standard way of controlling your driver with the analog sticks or you can use the touch screen. When I was playing it, I decided to use the analog controls rather than the touch screen, and it felt like using a giant standard controller while the Wii remote racing wheel was the same as Mario Kart Wii.

Mario Kart 8 looks great. After years of seeing an underpowered Mario Kart, it’s great to finally see a game that is on par with current gen games. Throughout the race you can see the various particle effects on the carts along with colorful and detailed backgrounds.

From what I was able to play, Mario Kart 8 appears to be more of the same Mario Kart action. Although that’s not a bad thing, it’s coming to a point where that charm of the series is fading away.  

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

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Fire Emblem Fates: Revelation
Tom Clancy's The Division
Hitman
EA Sports UFC 2
Senran Kagura: Estival Versus
Samurai Warriors 4 Empires
MLB The Show 16
Pokken Tournament
Killer Instinct Season 3
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