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Batman throws an epic punch in this brand new gameplay trailer
Behold the most seamless transition from flying over Gotham City to racing across the streets in the Batmobile in this brand new Arkham Knight gameplay trailer. ... [read more]
Broken Age Act 2 release date and PlayStation versions announced
After a delay, Broken Age Act 2 has a release date and will make its debut on the PlayStation platforms. ... [read more]
Long awaited Suspend/Resume feature comes to PS4
Sony’s promised Suspend/Resume functionality along with a long list of features will be available on the PS4 through a firmware update. ... [read more]

Latest Articles

Evolve, day 1 DLC, and the entitlement of gamers
Evolve hasn’t been out for 72 hours yet and gamers have already decided to make it public enemy number 1. This is thanks to the umbrella claim of “2K charging full price for an incomplete game, as well as for DLC that should have been included with the original purchase.... [read more]
PAX South Tour Guide Pt. 3 - Quick Tips
So far we’ve told you what to do in San Antonio as well as where to eat and drink while at PAX South. Now we have a few quick tips for those traveling to our great city. ... [read more]
The OG Replay for Jan. 19
We're less than a week from PAX South and everyone here is excited. Not only is one of the biggest gaming events coming to our home city of San Antonio, but we're going to have our own panel. ... [read more]

Latest Reviews

Sunset Overdrive Review: Grab an energy drink and grind some rails.
Insomniac Games heads to the Xbox One with their exclusive title, Sunset Overdrive.... [read more]
Dragon Age: Inquisition Review
Every time I tried to play either Dragon Age Origins or Dragon Age 2, I’d find myself playing for the first 10 or so hours before turning it off and playing a different game. I gave it one more chance with Dragon Age: Inquisition.... [read more]
Driveclub Review
Originally announced at the PS4 reveal event in Feb. 2013, Driveclub was due for release as a PS4 launch title. Development misfortunes led to an 11 month delay and the game was finally released in the first week of Oct. 2014. The game faced major challenges at launch as the... [read more]

Latest Videos

PAX South 2015: 8-Bit Eric does a Starr Mazer interview...kind of
On display at PAX South was a game called Starr Mazer, which mashes shmup gameplay with point-and-click adventure gameplay. 8-Bit Eric tried to do an interview with the developer, and well, you'll have to see what happens. ... [read more]
8-Bit Eric: Shiny the Firefly Review
8-Bit Eric takes a look at Shiny the Firefly on the Wii U. An indie game developed by Padaone games where you control a firefly on a rescue mission to protect its babies.... [read more]
8-Bit Eric: Ping 1.5+ Review
8-Bit Eric takes a look at the Wii U puzzle game Ping 1.5+ from Nami Tentou Mushi for the Wii U. ... [read more]
E3 2013: Mario Kart 8 Hands-on Impressions
Posted on June 16, 2013 by Oscar Gonzalez

Before the E3 floor was open for business, Nintendo held a special media event allowing the press access to their games before anyone else. One of the games available to play was the newly announced Mario Kart 8.

The demo consists of three different tracks:  The Village, Peach’s Castle, and Ghost House. Each track has the Mario Kart mainstays of shortcuts, power-ups and the recently added gliding sections. The full cast of drivers wasn’t shown but expect to have the standard Mario crew with one or two surprise characters to be added later.

So what’s new in Mario Kart 8? Well not much.

When Nintendo announced Mario Kart 8 during their E3 Nintendo Direct, they showed off how the tracks will feature anti-gravity mechanics. What that comes down to is you’ll be racing on the walls and upside down at certain points. Thing is, while it looks cool to be driving on the side of a wall or upside down, it’s still the same racing.

Players will be able to control their racers with either the Wii U Gamepad or the standard Wii remote. You can even use those Wii racing wheels that you probably haven’t used in a few years. The Wii U Gamepad has both the standard way of controlling your driver with the analog sticks or you can use the touch screen. When I was playing it, I decided to use the analog controls rather than the touch screen, and it felt like using a giant standard controller while the Wii remote racing wheel was the same as Mario Kart Wii.

Mario Kart 8 looks great. After years of seeing an underpowered Mario Kart, it’s great to finally see a game that is on par with current gen games. Throughout the race you can see the various particle effects on the carts along with colorful and detailed backgrounds.

From what I was able to play, Mario Kart 8 appears to be more of the same Mario Kart action. Although that’s not a bad thing, it’s coming to a point where that charm of the series is fading away.  

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

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