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Next USFIV update to add Omega Mode, new Training Modes and new costumes
Back in September, Capcom announced a new Omega Mode for Ultra Street Fighter IV, which would add some crazy moves to fighters. That mode is on the way along with a few extras. ... [read more]
Injustice, Secret Ponchos, First Light and Swapper are Jan/Dec PS+ games
Today, Sony announced the December and January PS Plus games for the PS4 that includes a bit of old and new games for PS Plus members.... [read more]
Head back to Pandora this week
Telltale Games and Gearbox Software held a special Tales from the Borderlands event at the Alamo Drafthouse in Dallas, TX. Along with new gameplay footage, the companies revealed the release date for the game. ... [read more]

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An Open Letter to 2K Sports - How 'Bout Them Spurs?
I saw your latest trailer for NBA 2K15, and I had to simply shake my head. As an avid San Antonio Spurs fan, you know that team that won the NBA Championship last year, I was disappointed with their exclusion from the trailer. After re-watching trailer, I realized that they ... [read more]
gamescom 2014: Sony shows off more indie games and hidden Silent Hill game
Lots of games ranging from AAA to Indie along with some shocking surprises were revealed at this year’s Sony Press Conference at gamescom in Cologne, Germany.... [read more]
gamescom 2014: Microsoft comes out fighting
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Latest Reviews

Middle-earth: Shadow of Mordor Review
If Batman: Arkham Asylum placed Rocksteady Studios in god’s shrine, then I can say with utmost confidence that it’s Middle-earth: Shadow of Mordor that is a shining example for a great future that’s ahead for Monolith Productions. Shadow of Mordor has surprised the h... [read more]
Destiny Review
After creating one of the most iconic sci-fi first-person shooters with the Halo series, Bungie partnered with Activision to create their massive new IP, Destiny. Destiny is a multiplayer action shooter with heavier emphasis on RPG elements like character customization, prog... [read more]
The Walking Dead Season 2 Episode 5 "No Going Back" Review
When Telltale Games announced the second season of The Walking Dead, fans of the first season were wondering where Telltale was going to take the series. By focusing on Clementine, the second season went in a different direction than the TV series or comics have gone. It was... [read more]

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8-Bit Eric: Hyrule Warriors Review
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IGN premiered 12 minutes of Dark Souls II gameplay
Posted on April 10, 2013 by

Dark Souls was my personal Game of The Year for 2011. It was a game that offered a new experience each time I played no matter what character class I was. I explored every nook and cranny of Lordran and no matter how knowledgeable I became of my surroundings, the game always found a way to kill me. When you beat the game, you don't feel you beat it; you feel like you conquered it. After dying over and over again, once those end credits roll you get this sense of accomplishment that you normally don't get when completing other games. At least that's how I feel. 

This is what I'm getting at: Dark Souls was so well received by both the press and gamers that during the 2012 VGAs it was revealed that a sequel was in the works. After that, there was no news about Dark Souls II, other than a change of directors and producers. That has changed as IGN today premiered 12 minutes of Dark Souls II gameplay. New director Yui Tanimura and Global Producers for Namco Bandai Tak Miyazoe were on hand to show off the game, new enemies and of course, new ways to die:

The game so far looks great. It seems that it retains the same combat mechanics in terms of wielding weapons in the left/right hand and being mapped to the left/right shoulder buttons. However, I did see that the hero does have a different fighting style that of the different classes in Dark Souls.

Enemies, as seen in the video, are more brutal than ever and will react to how the player attacks. For example, in the video, the hero was faced with an armored turtle creature. In Dark Souls, the natural thing to do is to back stab it, as it tries to turn around to attack you. This turtle creature in the demo however was not having none of that and instead power slammed itself on its back crushing the hero. With Dark Souls, you could defend most attacks and then strike once an opening was found, In Dark Souls II, as seen with the turtle creature, enemies will be forcing confrontations as the only means to get through different areas.

Dark Souls II is one of my must-see games when E3 rolls around and I can't wait to get my hands on a playable demo.

What's your most anticipated game for November?

Pokemon Alpha Sapphire/Ruby
Persona Q: Shadow of the Labyrinth
LEGO Batman 3: Beyond Gotham
Call of Duty: Advanced Warfare
Assassin's Creed Unity
Assassin's Creed Rogue
Dragon Age: Inquisition
Far Cry 4
Escape Dead Island
Hatsune Miku: Project Diva F 2nd
LittleBigPlanet 3
Tales of Hearts R
Super Smash Bros. for Wii U
Halo: The Master Chief Collection
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