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Secret Ponchos new Hunting Grounds update
The first update from Switchblade Monkeys' Secret Ponchos is available to all PS4 users along with a secret skin that can be earned if unlocked before April 1... [read more]
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PAX South Tour Guide Pt. 3 - Quick Tips
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The OG Replay for Jan. 19
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Every time I tried to play either Dragon Age Origins or Dragon Age 2, I’d find myself playing for the first 10 or so hours before turning it off and playing a different game. I gave it one more chance with Dragon Age: Inquisition.... [read more]
Driveclub Review
Originally announced at the PS4 reveal event in Feb. 2013, Driveclub was due for release as a PS4 launch title. Development misfortunes led to an 11 month delay and the game was finally released in the first week of Oct. 2014. The game faced major challenges at launch as the... [read more]
This War of Mine Review: A new angle on war games
11 bit studios made a name for themselves with the Anomaly series where they flipped the script on the tower defense formula. They flipped the script again with This War of Mine that doesn't put you in the shoes of soldiers fighting a war, but rather the people trying to sur... [read more]

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PAX South 2015: 8-Bit Eric does a Starr Mazer interview...kind of
On display at PAX South was a game called Starr Mazer, which mashes shmup gameplay with point-and-click adventure gameplay. 8-Bit Eric tried to do an interview with the developer, and well, you'll have to see what happens. ... [read more]
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IGN premiered 12 minutes of Dark Souls II gameplay
Posted on April 10, 2013 by

Dark Souls was my personal Game of The Year for 2011. It was a game that offered a new experience each time I played no matter what character class I was. I explored every nook and cranny of Lordran and no matter how knowledgeable I became of my surroundings, the game always found a way to kill me. When you beat the game, you don't feel you beat it; you feel like you conquered it. After dying over and over again, once those end credits roll you get this sense of accomplishment that you normally don't get when completing other games. At least that's how I feel. 

This is what I'm getting at: Dark Souls was so well received by both the press and gamers that during the 2012 VGAs it was revealed that a sequel was in the works. After that, there was no news about Dark Souls II, other than a change of directors and producers. That has changed as IGN today premiered 12 minutes of Dark Souls II gameplay. New director Yui Tanimura and Global Producers for Namco Bandai Tak Miyazoe were on hand to show off the game, new enemies and of course, new ways to die:

The game so far looks great. It seems that it retains the same combat mechanics in terms of wielding weapons in the left/right hand and being mapped to the left/right shoulder buttons. However, I did see that the hero does have a different fighting style that of the different classes in Dark Souls.

Enemies, as seen in the video, are more brutal than ever and will react to how the player attacks. For example, in the video, the hero was faced with an armored turtle creature. In Dark Souls, the natural thing to do is to back stab it, as it tries to turn around to attack you. This turtle creature in the demo however was not having none of that and instead power slammed itself on its back crushing the hero. With Dark Souls, you could defend most attacks and then strike once an opening was found, In Dark Souls II, as seen with the turtle creature, enemies will be forcing confrontations as the only means to get through different areas.

Dark Souls II is one of my must-see games when E3 rolls around and I can't wait to get my hands on a playable demo.

What's your most anticipated game for March?

Mario vs. Donkey Kong: Tipping Stars
Battlefield Hardline
RIDE
Pillars of Eternity
MLB 15: The Show
Final Fantasy Type-0 HD
Bloodborne
Toukiden: Kiwami
Mario Party 10
ScreamRide
Ori and the Blind Forest
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Time to start 2015


E3 2013: Dark Souls II Hands-On Impressions

Namco opens beta sign ups for Dark Souls II in Europe, North America to follow soon

Take a quick tour of one the new areas in Dark Souls II, The Forest Of Fallen Giants

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