follow us:

Latest News

Remember the past and look forward to the future with MGS 5 official launch video
The official launch video of Metal Gear Solid 5: The Phantom Pain takes you back to all the events that came before and after. ... [read more]
Taking a long look at The Following
Techland recently held a Twitch broadcast showcasing the big changes coming in the upcoming DLC for Dying Light, The Following. ... [read more]
Capcom announces dates for Street Fighter V U.S. stress test
Let's face it, not many people were able to actually play the SFV beta when it opened back in July. As reported, Capcom said additional dates for the beta would be added.... [read more]

Latest Articles

Smite Preview: Hey look at me, I'm playing a MOBA on my console
There's no doubt that the top two MOBA games are DotA 2 and League of Legends, and with the control layout for those games, it's unlikely we'll see those games make the jump to the consoles. However, Smite, the third-person perspective MOBA game and arguably the third most p... [read more]
It doesn't matter how you get your Gjallarhorn
Destiny has seen its share of ups and downs. From the amazingly unbalanced Vex Mythoclast Fusion Rifle to its poor story, players have had plenty of reasons to trash the game. And now, the ultimate storm of garbage has landed. The Destiny community lost its mind when the Gja... [read more]
Gears of War: Ultimate Edition Beta shows that the series still has some fight
The Gears of War: Ultimate Edition beta has ended and it has been an experience. With only multiplayer available to play, I was in game after game of Team Deathmatch and King of the Hill. With a shiny new presentation and new features, is this attempt enough to re-ignite th... [read more]

Latest Reviews

Batman: Arkham Knight Review: A fitting end for the Dark Knight
Rocksteady Studios did the unthinkable in 2009 by making a game based on a comic an actual GOTY contender. The follow-up, Arkham City, continued the pattern of quality and faithfulness to the comic making for another great game. To finish off the series, Rocksteady is back w... [read more]
Heroes of the Storm Review: The WoW of MOBAs is here
MOBAs are becoming more and more common as the competitive arena of choice. League of Legends and DotA changed the face of eSports by putting the new genre in the spotlight. Blizzard has entered the fray with their answer in the form of Heroes of the Storm.... [read more]
Dying Light Review: What happens when you do Dead Island correctly
Zombie massacre simulator is the description that comes to mind when I think of Techland's Dying Light. With so many implements of undead doom at your disposal, you can easily lose yourself in trying every weapon and item you come across. The real question, though, is does t... [read more]

Latest Videos

8-Bit Eric Review: Citizens of Earth Review (Wii U)
Remember Earthbound? Well, Citizens of Earth is like Earthbound, but not really. 8-Bit Eric explains why. ... [read more]
Let's Play - Her Story Pt. 1-3
Her Story is a different take on the adventure genre formula. There's a mystery to be solved, but instead of solving puzzles or talking to people, all you have to do is search for the right video. ... [read more]
O.G. Preview - Skyhill is 99 floors of random horror
Developed by Mandragora Studio, Skyhill is a different take on the "survive the zombie apocalypse" gameplay. Rather than having a whole world to explore, Skyhill puts you in a hotel with 99 randomly-generated floors. ... [read more]
Micro-transactions: Good or Bad?
Posted on March 07, 2013 by Drew Bergmark

Yesterday, the managing director of PikPok Games Mario Wynands spoke with NowGamer about topic that has been spreading like slime in Ghostbusters 2: micro-transactions. The more anger about it, the more the topic grows. What's all the fuss for games that use micro-transactions? It's not that publishers like EA are pointing a gun at you saying you have to buy these micro-transactions but still consumers are voicing their opinion. How will micro-transactions affect the industry at large: in a good way or in a bad way?

Mario told NowGamer that gamers are cynical about EA potentially using the micro-payment model in many or a large majority of their games. "This is perhaps justified given it implies a systematic application of the model across everything, including those titles and franchises that may on the surface be ill-suited to the approach." Games like Dead Space 3 have been receiving backlash from fans of the franchise for implementing such a monetization system.

When it all comes down to it though, it's very similar to the gay marriage debate in America right now: just because a gay couple wants to get married doesn't mean it'll inflict on your religious institution by the government forcing a church, temple or mosque to hold your ceremony or reception because it is always up to their choice to serve whatever customers they choose to serve just like many retail or restaurants reserve the right to do still today in America.

As customers of these games, you should do the same. Ignore what others may do and focus on yourself because these companies don't want to sell products to just a certain market. If that makes these corporations evil for wanting to make a profit, this elitist gamers' logic means that you should stop supporting companies that are opening new locations and increasing profits.

Take on games like Battlefield Heroes. Arguably, Battlefield Heroes is one of the best free-to-play games but because it uses micro-transactions some gamer elitists are ignoring it because of the supposed 'pay-to-win' aesthetic transactions it uses to support the servers and developers who work on constantly updating the title. Yes, the game may not offer exactly what you want in a third person shooter but for the entry price, which is free, there is no arguing that you are getting a bargain if you never have to pay a dime for the game other than the Internet and power usage.

Mario Wynands continues on: "Well-implemented microtransactions should therefore not drive consumers away, and might even be a drawcard for consumers who want the flexibility to extend their experience." Looking at what was seen in Dead Space 3 from their micro-transactions, EA's implementation of the micro-transaction system was simply that: to draw in new fans of the series while also trying to keep fans of the franchise happy with the experience they were offered.

Surprisingly enough, some games that offer micro-transactions also give you money back or coupons. As far as I know, Toys'R'Us is the only retail store in the world that offers gamers to play a free-to-play game in which they can receive store incentives such as 10% off coupons or $10 of in-store credit. While you don't even have to spend money to get such credit, the developer behind TRS Towers made it so if you use a micro-transaction it'll be easier to attain such in-store coupons or credit.

Cliff Blesinski, formerly of Epic Games, wrote a Tumblr post about the topic and he directly said this about the subject: "Making money and running a business is not inherently evil. It creates jobs and growth and puts food on the table. This country was built on entrepreneurship. Yes, there are obvious issues around basic business ethics and the need for a company to give back to its’ community, but that's not what this blog is about right now." While Jim Sterling completely agreed with that statement, he completely disagrees with how Cliff is tired of people pointing the finger at EA and saying hateful things as most people praise Valve for the same exact thing. That's perfectly fine and most people don't realize that having an opinion on the Internet is okay without blowing up a website or mass hysteria.

Just as Anakin Skywalker claims near the end of Revenge of the Sith, some gamers may complain that micro-transactions are evil or have tainted the industry while other gamers have a different insight on the subject that it supports developers with small payments for those who choose to make them. When it comes down to it, it's all a matter of opinion but to right out say that they are good or bad in all situations would be illogical. On mobile platforms such as Android and iOS, games being offered for free are given more of a chance by gamers, hardcore or casual. Sure, those more hardcore may never pay a dime but sometimes that extra five minutes of play is worth those two dollars that you throw into your phone bill.

Free-to-play games like Battlefield Heroes or Marvel: Avengers Alliance have been created with hardcore gamers as the primary demographic and both titles are very successful for what they do as they offer gamers new offerings each month while still allowing those who don't want to pay, the same chance to compete on the same balanced level of competition. When it comes down to my opinion, micro-transactions are great as they add continuity to a game I enjoy or a device I use worth the value I see in a purchase and that's exactly what the gaming press is here for: to give you opinions on games that you should or shouldn't spend money on. Just as I've stated before, it's a matter of opinion and right now there is a market for games that use the monetization system so make your opinions known with your wallets, not with unpleasant comments.

Drew Bergmark - Staff Writer viggo (@) original-gamer.com | all author's articles

What's your most anticipated game for August?

Shadowrun: Hong Kong
Madden NFL 16
Disney Infinity 3.0 Edition
Everybody's Gone to the Rapture
Volume
Rare Replay
Gears of War: Ultimate Edition
Dishonored: Definitive Edition
View Results - View Comments

Podcast


Discussing the roots of r/Kappa with Dr. Mike


Resident Evil Degeneration: A Blu-Ray Review

San Japan :3: Chris' Report

Violent Video Games: A Change in Public Opinion

Other Gaming News From The Web