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Harmonix announces Rock Band 4
It's time to put the band back together. Rock Band 4 will come out later this year.... [read more]
Rayman, Booker and Lara star in the Games with Gold for March
The transition from February to March is the shortest turnaround time to get free games with the Games with Gold program. Also, at least for this March, there are multiple GOTY contenders in this batch. ... [read more]
Velocity 2X goes multi-platform
The Sony exclusive Velocity 2X will make its way to Xbox One and PC later this year thanks to Sierra Games. ... [read more]

Latest Articles

Evolve, day 1 DLC, and the entitlement of gamers
Evolve hasn’t been out for 72 hours yet and gamers have already decided to make it public enemy number 1. This is thanks to the umbrella claim of “2K charging full price for an incomplete game, as well as for DLC that should have been included with the original purchase.... [read more]
PAX South Tour Guide Pt. 3 - Quick Tips
So far we’ve told you what to do in San Antonio as well as where to eat and drink while at PAX South. Now we have a few quick tips for those traveling to our great city. ... [read more]
The OG Replay for Jan. 19
We're less than a week from PAX South and everyone here is excited. Not only is one of the biggest gaming events coming to our home city of San Antonio, but we're going to have our own panel. ... [read more]

Latest Reviews

Dragon Age: Inquisition Review
Every time I tried to play either Dragon Age Origins or Dragon Age 2, I’d find myself playing for the first 10 or so hours before turning it off and playing a different game. I gave it one more chance with Dragon Age: Inquisition.... [read more]
Driveclub Review
Originally announced at the PS4 reveal event in Feb. 2013, Driveclub was due for release as a PS4 launch title. Development misfortunes led to an 11 month delay and the game was finally released in the first week of Oct. 2014. The game faced major challenges at launch as the... [read more]
This War of Mine Review: A new angle on war games
11 bit studios made a name for themselves with the Anomaly series where they flipped the script on the tower defense formula. They flipped the script again with This War of Mine that doesn't put you in the shoes of soldiers fighting a war, but rather the people trying to sur... [read more]

Latest Videos

PAX South 2015: 8-Bit Eric does a Starr Mazer interview...kind of
On display at PAX South was a game called Starr Mazer, which mashes shmup gameplay with point-and-click adventure gameplay. 8-Bit Eric tried to do an interview with the developer, and well, you'll have to see what happens. ... [read more]
8-Bit Eric: Shiny the Firefly Review
8-Bit Eric takes a look at Shiny the Firefly on the Wii U. An indie game developed by Padaone games where you control a firefly on a rescue mission to protect its babies.... [read more]
8-Bit Eric: Ping 1.5+ Review
8-Bit Eric takes a look at the Wii U puzzle game Ping 1.5+ from Nami Tentou Mushi for the Wii U. ... [read more]
Future EA titles will feature micro-transactions
Posted on February 27, 2013 by Drew Bergmark

Last month right before Dead Space 3 came out, we found out that it would be featuring micro-transactions. Despite the game still being at full-retail price, an EA representative explained that they were to help players boost themselves along if they were having troubles getting through a difficult level. Today, EA's CFO revealed plans for future Electronic Arts games to have some micro-transactions.

Blake Jorgensen explained his reasoning for the publisher's move is that "consumers are enjoying and embracing that way of business." Last I heard from hardcore gamers, they strongly disliked the fact that Visceral used this 'business model' in a survival-horror game. While we haven't gotten a chance to look at numbers for thus micro-transactions within Dead Space 3, I don't think fans of several sports franchises are going to appreciate being nickel and dimed. What will happen to Madden 25: perhaps every league that you setup, you'll have to have each player pledge $2 to enter.

Games like The Sims 3 are perfectly setup for micro-transactions as developers can create new clothes or new house items for your virtual avatar and Electronic Arts has even moved into the free-to-play realm with titles like Command and Conquer: Tiberium Alliances or Battlefield Heroes. Both of those titles have been sucessful in their current business models but why do other traditional games need to offer such?

Perhaps, Electronic Arts is looking for a way to cut down prices of games so they don't have to release a Madden game each year at $60. As much as I'd love to give Tiburion credit for their hardwork each year, for gamers like me, I don't see having value in paying for games like Madden every year that I've personally gotten to the point that I don't even purchase them anymore. Perhaps if I buy the next Madden, I'll get to pay for a $10 roster update but miss out on next year's game's additional features.

While perhaps this could be similar to the movie industry looking to 3D to boost movie sales slightly, I see micro-transactions as just giving gamers another chance to support a game they like or purchase certain in-game items to help them progress a bit faster. The fact of the matter is I don't see why FIFA or Need for Speed need micro-transactions to boost your experience when gamers are already dealing out $60 just to play the game. A move like this could push franchise publishers like Lucasfilm or Parker Brothers from continuing support for Electronic Arts as the loudest consumers usually get their ways.

Source: VG247

Drew Bergmark - Staff Writer viggo (@) original-gamer.com | all author's articles

What's your most anticipated game for March?

Mario vs. Donkey Kong: Tipping Stars
Battlefield Hardline
RIDE
Pillars of Eternity
MLB 15: The Show
Final Fantasy Type-0 HD
Bloodborne
Toukiden: Kiwami
Mario Party 10
ScreamRide
Ori and the Blind Forest
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