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Razer purchases Ouya
Ouya was one of the biggest Kickstarters, but it never really took off. Since its release, sales for the Ouya and games have been less than stellar. In a surprise move today, hardware company Razer announced they purchased Ouya.... [read more]
CD Projekt RED to add New Game+ to Witcher 3
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Terminator T-800 joins WWE 2K16 roster
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Latest Articles

Gears of War: Ultimate Edition Beta shows that the series still has some fight
The Gears of War: Ultimate Edition beta has ended and it has been an experience. With only multiplayer available to play, I was in game after game of Team Deathmatch and King of the Hill. With a shiny new presentation and new features, is this attempt enough to re-ignite th... [read more]
If you don’t play as Nova in Heroes of the Storm, you’re an idiot
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Steam Curator group threatens developers for free games
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Latest Reviews

Heroes of the Storm Review: The WoW of MOBAs is here
MOBAs are becoming more and more common as the competitive arena of choice. League of Legends and DotA changed the face of eSports by putting the new genre in the spotlight. Blizzard has entered the fray with their answer in the form of Heroes of the Storm.... [read more]
Dying Light Review: What happens when you do Dead Island correctly
Zombie massacre simulator is the description that comes to mind when I think of Techland's Dying Light. With so many implements of undead doom at your disposal, you can easily lose yourself in trying every weapon and item you come across. The real question, though, is does t... [read more]
Tales From the Borderlands Ep. 1 Review: This time Telltale won't make you cry...that much
There are plenty of things to kill you on the planet of Pandora: the wildlife, bandits, and even $10,000,000. Or at least, that is if you are Rhys and Vaughn from Hyperion. The two of them are just a part of the cast in the first episode of Telltale’s Tales from the Borde... [read more]

Latest Videos

8-Bit Eric: A Tribute to the History of Satoru Iwata
This video is a tribute to CEO and President of Nintendo Mr. Satoru Iwata, who sadly passed away just yesterday. This video is more a celebration of some of his biggest accomplishments and a preview of the wonderful history that this leader in gaming had.... [read more]
8-Bit Eric Review: Guacamelee Super Turbo Championship Edition
8-Bit Eric knows a bit about wrestling. That's why he's the perfect reviewer for Guacamelee Super Turbo Championship Edition for the Wii U. ... [read more]
PAX South 2015: 8-Bit Eric does a Starr Mazer interview...kind of
On display at PAX South was a game called Starr Mazer, which mashes shmup gameplay with point-and-click adventure gameplay. 8-Bit Eric tried to do an interview with the developer, and well, you'll have to see what happens. ... [read more]
Future EA titles will feature micro-transactions
Posted on February 27, 2013 by Drew Bergmark

Last month right before Dead Space 3 came out, we found out that it would be featuring micro-transactions. Despite the game still being at full-retail price, an EA representative explained that they were to help players boost themselves along if they were having troubles getting through a difficult level. Today, EA's CFO revealed plans for future Electronic Arts games to have some micro-transactions.

Blake Jorgensen explained his reasoning for the publisher's move is that "consumers are enjoying and embracing that way of business." Last I heard from hardcore gamers, they strongly disliked the fact that Visceral used this 'business model' in a survival-horror game. While we haven't gotten a chance to look at numbers for thus micro-transactions within Dead Space 3, I don't think fans of several sports franchises are going to appreciate being nickel and dimed. What will happen to Madden 25: perhaps every league that you setup, you'll have to have each player pledge $2 to enter.

Games like The Sims 3 are perfectly setup for micro-transactions as developers can create new clothes or new house items for your virtual avatar and Electronic Arts has even moved into the free-to-play realm with titles like Command and Conquer: Tiberium Alliances or Battlefield Heroes. Both of those titles have been sucessful in their current business models but why do other traditional games need to offer such?

Perhaps, Electronic Arts is looking for a way to cut down prices of games so they don't have to release a Madden game each year at $60. As much as I'd love to give Tiburion credit for their hardwork each year, for gamers like me, I don't see having value in paying for games like Madden every year that I've personally gotten to the point that I don't even purchase them anymore. Perhaps if I buy the next Madden, I'll get to pay for a $10 roster update but miss out on next year's game's additional features.

While perhaps this could be similar to the movie industry looking to 3D to boost movie sales slightly, I see micro-transactions as just giving gamers another chance to support a game they like or purchase certain in-game items to help them progress a bit faster. The fact of the matter is I don't see why FIFA or Need for Speed need micro-transactions to boost your experience when gamers are already dealing out $60 just to play the game. A move like this could push franchise publishers like Lucasfilm or Parker Brothers from continuing support for Electronic Arts as the loudest consumers usually get their ways.

Source: VG247

Drew Bergmark - Staff Writer viggo (@) original-gamer.com | all author's articles

What's your most anticipated game for August?

Shadowrun: Hong Kong
Madden NFL 16
Disney Infinity 3.0 Edition
Everybody's Gone to the Rapture
Volume
Rare Replay
Gears of War: Ultimate Edition
Dishonored: Definitive Edition
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