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Dead Space 3's micro-transactions explained
Posted on January 28, 2013 by Drew Bergmark

Last week, I reported on Dead Space 3's micro-transactions, and Jino Talens of EA got in touch with us to clear up the situation. Micro-transactions are a part of the game but they are optional during the campaign. Talens explains further:

In Dead Space 3, Isaac survives treacherous conditions by scavenging for resources and weapon parts to craft new, more powerful weapons. Players that want to speed up the process will have the option to buy certain resources by using in-game currency or PlayStation dollars/Microsoft points, while the more powerful weapon parts can only be earned through play. Purchasing items is not required at any point in the game.

For those commenters wanting to say that Visceral is going 'pay-to-win' with the third Dead Space game, that just isn't true as the best combinations can only be found through the campaign, not via your wallet. These micro-transactions are supposed to help those new players through the campaign who are less-skilled in shooters.

Dead Space 3 comes out on Xbox 360, Playstation 3 and PC on February 5th in North America and the 8th over in Europe.

Drew Bergmark - Staff Writer viggo (@) original-gamer.com | all author's articles

What's your most anticipated game for March?

Fire Emblem Fates: Revelation
Tom Clancy's The Division
Hitman
EA Sports UFC 2
Senran Kagura: Estival Versus
Samurai Warriors 4 Empires
MLB The Show 16
Pokken Tournament
Killer Instinct Season 3
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