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Guitar Hero turns up the volume with heavy tracks
The Guitar Hero Facebook page revealed new metal and alternative tracks for the upcoming Guitar Hero Live on #TracklistTuesday. ... [read more]
The Evil Within’s final DLC introduces a new evil perspective
The Evil Within’s last DLC allows you to play as the Keeper in a brand new first-person camera mode. ... [read more]
Shuhei Yoshida confirms Bloodborne expansion
Players in need of more Bloodborne content will have more blood in the future as an expansion for the game is coming. ... [read more]

Latest Articles

Evolve, day 1 DLC, and the entitlement of gamers
Evolve hasn’t been out for 72 hours yet and gamers have already decided to make it public enemy number 1. This is thanks to the umbrella claim of “2K charging full price for an incomplete game, as well as for DLC that should have been included with the original purchase.... [read more]
PAX South Tour Guide Pt. 3 - Quick Tips
So far we’ve told you what to do in San Antonio as well as where to eat and drink while at PAX South. Now we have a few quick tips for those traveling to our great city. ... [read more]
The OG Replay for Jan. 19
We're less than a week from PAX South and everyone here is excited. Not only is one of the biggest gaming events coming to our home city of San Antonio, but we're going to have our own panel. ... [read more]

Latest Reviews

Tales From the Borderlands Ep. 1 Review: This time Telltale won't make you cry...that much
There are plenty of things to kill you on the planet of Pandora: the wildlife, bandits, and even $10,000,000. Or at least, that is if you are Rhys and Vaughn from Hyperion. The two of them are just a part of the cast in the first episode of Telltale’s Tales from the Borde... [read more]
The Order 1886 Review: A solid start to a possible big franchise
There are things that The Order gets it right, but has left plenty of room for improvement, which hopefully gets addressed in a sequel. ... [read more]
Sunset Overdrive Review: Grab an energy drink and grind some rails.
Insomniac Games heads to the Xbox One with their exclusive title, Sunset Overdrive.... [read more]

Latest Videos

8-Bit Eric Review: Guacamelee Super Turbo Championship Edition
8-Bit Eric knows a bit about wrestling. That's why he's the perfect reviewer for Guacamelee Super Turbo Championship Edition for the Wii U. ... [read more]
PAX South 2015: 8-Bit Eric does a Starr Mazer interview...kind of
On display at PAX South was a game called Starr Mazer, which mashes shmup gameplay with point-and-click adventure gameplay. 8-Bit Eric tried to do an interview with the developer, and well, you'll have to see what happens. ... [read more]
8-Bit Eric: Shiny the Firefly Review
8-Bit Eric takes a look at Shiny the Firefly on the Wii U. An indie game developed by Padaone games where you control a firefly on a rescue mission to protect its babies.... [read more]
CES 2013: Microsoft unveils Xbox IllumiRoom concept
Posted on January 09, 2013 by Drew Bergmark

Last September, a patent was found by CVG that created the closest realistic idea to a Star Trek hologram with real-life technologies. While many speculated saying this device wouldn't be coming out very soon, Microsoft wanted to prove them wrong apparently by showing off a live demo. As this is the first year that Microsoft didn't have a keynote at the show, news for Microsoft products have been dissipated. According to information shared with CVG, the concept uses technology that has been revealed in the 'Xbox 720' document leak.

How IllumiRoom (phonetic: el-lah-room) will work by using your traditional TV set with a Kinect plugged into the next Xbox console and a projector that would probably connected to the ceiling. I would like to clarify that a Xbox 360 'slim' is sitting there on in the video but no controllers are detected so I'm taking a leap of faith to say they weren't using the 360 hardware for the demo. How the Kinect will exactly detect the area behind it is unknown to me as they don't really explain it in the video demo or the CVG article. According to a Microsoft represenative, all gameplay and additional visuals were not manipulated in post-production.

According to the patent that was revealed last fall, the Kinect detects where the player is in relation to the rest of the environment to create the traditional controller experience while also integrating the capability of the Kinect. Microsoft plans to reveal more information on this new concept at the CHI 2013 conference on April 27th. Until then, check out the demo below.

Source - CVG

Drew Bergmark - Staff Writer viggo (@) original-gamer.com | all author's articles

What's your most anticipated game for May?

Wolfenstein: The Old Blood
Project CARS
The Witcher 3: Wild Hunt
Shin Megami Tensei: Devil Survivor 2 Record Breaker
Magicka 2
Splatoon
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