follow us:

Latest News

PlayStation Now’s game streaming service begins its Open Beta journey on PS4
Announced back in February 2013 during the PS4 reveal conference, PlayStation Now has finally gone open beta on the PS4.... [read more]
BioWare’s new game gets another mysterious trailer
Last week, BioWare released a strange trailer for a new game. Today, another strange trailer came out that doesn’t answer any questions, just creates news ones. ... [read more]
Talion unleashes the power of the Wraith in this new trailer
To defeat Sauron the dark lord, The Wraith comes to aide Talion as he battles through Sauron’s forces. ... [read more]

Latest Articles

When a Good Cause Gets Tainted
This June was an important month for Nintendo. Prior to them winning the hearts of gamers across the globe at E3, they were in some hot water over a game that came out just a few days before. That game, Tomodachi Life, became the center of a world of drama that was not only ... [read more]
Destiny Alpha is a delightful appetizer before the main course
Announced during the Sony E3 Press Conference, PS4 owners got their first shot to play Destiny. The Destiny Alpha only lasted a few days, but it left a big impression.... [read more]
E3 2014: Oh who are we kidding, it was all about Zelda Wii U at Nintendo's E3 Digital Event
Even though Nintendo was not producing a live press conference, they didn't spare any expense with the production value of their E3 Digital Event. ... [read more]

Latest Reviews

Titanfall Review
It's safe to say that Titanfall is the first highly-anticipated next gen (or should I say current gen) game for 2014.Developed by Respawn Entertainment, Titanfall received some huge hype at E3, and it was well deserved. Although the game is not perfect, it's heading in the r... [read more]
Conception II Review
I can honestly say that Conception II would be an incredibly awkward game to try and describe to anyone who doesn’t watch anime or play RPGs. In fact, if someone could find a socially acceptable way to describe a game where you impregnate girl’s souls using your “star ... [read more]
Outlast: Whistleblower Review
Outlast became one of my favorite survival horror games and I gave it a 9 in my review. The game, however, left me wanting for more jump scares and thus I was naturally excited to quickly dive into its story related DLC, Whistleblower. ... [read more]

Latest Videos

20 and Out: Gods Will Be Watching
From Deconstructeam, Gods Will Be Watching is a new take on the point-and-click gameplay. If you're having trouble understanding how the game works, this video will give you some insight on the unique gameplay. ... [read more]
San Japan 7: Everything You Wanted to Know About Video Games Panel
The Original Gamer crew returned to San Japan with more panels. This panel, "Everything You Wanted to Know About Video Games," featured O.G., Joe Guerra and Victoria Sertich from 3D Generation and Brandon Alexander, co-owner of Ultra Arcade. ... [read more]
8-Bit Eric: New Super Mario Bros. U Review
8-Bit Eric finally got around to playing Super Mario Bros. U. He probably loved it, but watch the video to see why. ... [read more]
Dean 'Rocket' Hall updates on development of DayZ standalone
Posted on November 28, 2012 by Oscar Gonzalez

First announced back in August, DayZ will have its own standalone release, and head developer, Dean 'Rocket' Hall confirmed some new details for the game:

  • Most settings will be forced server-side, such as gameplay and graphical settings (view distance, shadow distance, etc…). The exact nature of this and specific settings is very much subject to change, but this will be a significant departure from how it is currently with the mod.
  • Release will be on steam, using many of steams key features such as delta patching, VAC, server browsing technology. Patches to steam can be deployed by the click of a button in our build pipeline thanks to new technology developed by Steam, that is making our process extremely easy and exciting. We are very pleased that Steam is working with us so actively to make DayZ a great game and supporting us with quality features. I met many at the team at Valve at PAX, and really want to get them playing the game and getting their feedback to help in development. I’m incredibly thankful to people like Chet Faliszek (creator of L4D) who has been very supportive and helpful to me.
  • In using Steam for authentication, distribution, server browsing, etc… we are able to tap into their awesome resources in terms of scalability. The only hardware we then need to manage is the central database, which we already have some experience managing thanks to the DayZ mod. This means we can work towards avoiding the usual launch problems, by relying on the experience of Steam.
  • The controls have been completely rethought, using inspiration and design lessons from games such as Minecraft to make the player more engaged with their environment
  • Animations are being cleaned up to feel more responsive. This means trimming some transitions, so that you get quicker feedback from pressing the key to action (removing he “clunkiness” or “sluggishness”)
  • Player clothing is being implemented including: headwear, jackets, trousers, footwear, etc..
  • Weapons and items are now “entities”. This means they are more object oriented in structure, allowing weapon customization, degradation - the possibilities become endless. This is a major, huge, shift in engine architecture.
  • The Server controls character actions, a player’s client sends its requests and the server decides if this is possible. Our lead programmer in the company, Ondrej Spanel, is working on this currently. I believe this is one of the most radical changes ever implemented in the engine since Operation Flashpoint was released, and turns DayZ from an FPS into a true MMO.
  • A full-time map designer has also started work on ChernarusPlus now, redeveloping the world, placing new assets and buildings, fixing bugs, and creating new areas. This is in addition to the work done by Ivan and Maxell and will continue for the remainder of DayZ development.
  • The UI has been completely reworked, focusing on simplicity. We have studied games that we believe are leaders in this area, such as Minecraft, and are focusing on providing functionality without fancy complexity in this regard.
  • We have some outstanding former community members working on the project as paid members of the team. I hope to showcase their work and interview them on here for you, in the coming weeks and months. We are actively searching for more to bring them onto the team.

Hall also noted that while his team is still shooting for a release this year, they will compromise the game for the sake of making that release date. 

DayZ is a mod for ArmA II developed by Dean "Rocket" Hall that was released back in April.  The mod put players in an open world filled with zombies where the only objective is to survive.  Since the release of the mod, ArmA II has been one of the best selling games on Steam.

Source:  DayZ Tumblr

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

What's your most anticipated game for August?

Professor Layton VS Phoenix Wright Ace Attorney
Sacred 3
Diablo III: Ultimate Evil Edition
Tales of Xillia 2
Madden NFL 15
Metro Redux
Disgaea 4: A Promise Revisited
View Results - View Comments

Podcast


The Iron Men of Gaming


DayZ to receive standalone release

Changes in UI and zombies detailed in latest DayZ Devblog

DayZ Standalone Alpha now available

Other Gaming News From The Web