Using a headset totally changes one’s gaming experience. If you haven’t used a gaming headset before and you are curious, grab your favorite headphones and extension audio wire to test out what compares as a minimum experience in comparison to using Skullcandy’s SLYR Gaming Headset. Unfortunately, trying to use the headset ended up being more difficult than it should have been.
WUB WUB WUB!
Acoustic Test - The best way to test out how good your headset is with Dubstep. I’ll never be able to listen to Dubstep again on my TV or other headphones. The acoustic balancing between the bass and melodic rhythms of the treble clef leads to a great audio experience that I don’t think can be replicated for under $100. As these are the first headsets that I’ve received that valued for more than $25, I’m not really going off of much experience.As it says on the packaging though, this is a gaming headset so how do games sound? Unleashing sounds unavailable before from just standard JVC LCD TV speakers, there is a much crisper idea of what is going around giving you the edge that you’ll need if you are waiting to hear enemies creep up on you.
Comfort - Headsets aren’t known for being comfortable especially the ones I’ve purchased. Then again when you buy a headset for $25, you can’t expect a quality and comfortable headset unless you got earbuds. Skullcandy’s SLYR gaming headset cushions on the ear pieces and one on the adjustable headband to make sure the headset fits just right, even with some us that have big heads. I can feel over time that these cushions will eventually flatten but for the year to eighteen months that they last, these will be great for the value.
Stylish - The SLYR gaming headsets look real slick especially for the black model. With the second color being yellow, you’d think that it looks really dorky and pathetic but with the headset in your hand, it looks stylish. As someone that wanted something that not only looked cool but functioned well for $79.99, you can’t do better.
I GOT SKILLS LIKE MACGYVER
Personal Experience With Product Mechanics - Since I’ve started writing game reviews, I’ve tried to take my personal feelings out of the review as I feel that a professional analysis is a more accurate portrayal of what gamers should expect of the product. Honestly, this time around it would be a disservice to the readers to ignore my personal feelings for the SLYR headset.
As I told O.G., trying to get the headset to work correctly takes some MacGyver skills. Plugging the audio ports into the right position and the cables connecting to the headset from the adapter at the right angle, I imagine that most headsets don’t give you that much trouble. Perhaps, I received one of the bad ones from the manufacturing line but whenever I’m given a product I have to, for person morals, review what I’m given the first time.
When balancing the head of the cables to the in-line mixer, I had a few problems. When I was plugging the controller end of the microphone into the mixer, I realized I wasn’t able to get the microphone to work. In simple troubleshooting techniques, I just reversed where each end was supposed to go and it ended up working. As I explained before, I have to get the precise angle of the headset cable otherwise I’ll get a cancelled treble-like equalizer sound. When everything is settled though, the audio was spectacular.
I had a big problem setting up the Skullcandy’s SLYR gaming headset but once it was set up and working properly it’s a great headset. For being under $100 and working on the PS3, 360 & PC, you can’t get a better deal with the audio quality. These $80 headsets even look cool so if you’ve got some place that you have to go, you can use it to listen to your MP3 player.
For those looking for an easy to use headset, you might want to look for something else but the product by Skullcandy, the newly-acquired Astro sub-company, has put together a great value for the price. With the additional in-line mixer, you’ll be able to control the audio levels that you need to for your gaming sessions.
*This review was based on review sample provided by the manufacturer.*