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Silent Hill Revelation - A Movie Review
Posted on November 10, 2012 by Drew Bergmark

Continuing with the legacy of the first movie, Silent Hill:  Revelation continues on a predictable roller coaster with a few pipes not sitting quite in place. Featuring popular actors like Malcolm McDowell & Sean Bean, the star power is in this movie to give good enough the box office a chance to put a bunch of zeros behind those numbers especially since it came out a week before Halloween.

The story picks up with Heather & Harry Mason, better known as Sharon & Christopher, moving into a completely new town trying to avoid the cult from tracking them to their whereabouts. In the first movie, Sharon survives with her mother while escaping from Silent Hill and it’s occupants including a girl that looks exactly like Sharon. Apparently Rose, her mom, is forced to go back to prevent anything else from happening to the family during the time between the two movies. As you find out during Revelation, the cult knows exactly where you are the whole time just setting up for another horror thriller while trying to unravel what is happening on the screen.

Directed by Michael J. Basset who is known best for his 2002 horror film Deathwatch, his selected storytelling presented in a selective timeline presents back story and suspense for what the characters will be dealing with, which takes a bit away of the scare factor. This time around, Sharon isn’t played by Jodelle Ferland but instead Adelaide Celemens played Sharon giving the character an older look as the character has progressed into her mid-teenage years.

With average writing at best, this film could have been more unpredictable. By sticking to typical 80’s horror movie cliches, the movie lacked much that would shock hardcore horror fans.  There were a few parts such as when Malcolm McDowell’s character was introduced that actually gives you a little bit of a jump or in the least a bit anxious to see how Heather would wiggle her way into continuing on.

The CGI work done on the film was spectacular but it still doesn’t really affect the emotions played by the actors besides the shading and darkness cast upon Silent Hill. I went to go see the movie in 3D and other than the typical cheap effects done in post-production, there is really no reason to go see the movie in 3D, depending on how gullible you are.

If you want a quick scare to catch maybe with a friend or on a first date, check out Silent Hill: Revelation; just be ready to make some jokes about the movie if you are on a first date otherwise she’ll question why you wanted to go see this movie in particular. As someone who gets scared easily, I don’t think horror fans or even Silent Hill fans would want to remember seeing this movie so consider this as a warning. With the current technology for theatrical 3D, there is really no reason to go out and spend the extra five bucks on a pair of glasses for this stereotypical horror movie. Obviously if you aren’t a horror fan, you won’t even need to consider when you are going because you’ll be showing up for the “never o’clock” in the “nah uh” theater.

Drew Bergmark - Staff Writer viggo (@) original-gamer.com | all author's articles

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Fire Emblem Fates: Revelation
Tom Clancy's The Division
Hitman
EA Sports UFC 2
Senran Kagura: Estival Versus
Samurai Warriors 4 Empires
MLB The Show 16
Pokken Tournament
Killer Instinct Season 3
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