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Ultra Street Fighter IV jumps to the next gen
If you love Ultra Street Fighter IV, but hate dealing with your old consoles, then luckily for you, a next-gen version of the game is on the way. That is, for the PS4.... [read more]
Star Wars Battlefront info and release date
Yesterday was the second day of the Star Wars Celebration in Anaheim, CA. It was also the day when EA and DICE decided to show the world premier trailer of Star Wars Battlefront.... [read more]
Super Time Force Ultra gets playable characters from The Order 1886 & Journey
Capybara Games president Nathan Vella announced brand new playable characters that will join the universe of Super Time Force Ultra. ... [read more]

Latest Articles

Evolve, day 1 DLC, and the entitlement of gamers
Evolve hasn’t been out for 72 hours yet and gamers have already decided to make it public enemy number 1. This is thanks to the umbrella claim of “2K charging full price for an incomplete game, as well as for DLC that should have been included with the original purchase.... [read more]
PAX South Tour Guide Pt. 3 - Quick Tips
So far we’ve told you what to do in San Antonio as well as where to eat and drink while at PAX South. Now we have a few quick tips for those traveling to our great city. ... [read more]
The OG Replay for Jan. 19
We're less than a week from PAX South and everyone here is excited. Not only is one of the biggest gaming events coming to our home city of San Antonio, but we're going to have our own panel. ... [read more]

Latest Reviews

Sunset Overdrive Review: Grab an energy drink and grind some rails.
Insomniac Games heads to the Xbox One with their exclusive title, Sunset Overdrive.... [read more]
Dragon Age: Inquisition Review
Every time I tried to play either Dragon Age Origins or Dragon Age 2, I’d find myself playing for the first 10 or so hours before turning it off and playing a different game. I gave it one more chance with Dragon Age: Inquisition.... [read more]
Driveclub Review
Originally announced at the PS4 reveal event in Feb. 2013, Driveclub was due for release as a PS4 launch title. Development misfortunes led to an 11 month delay and the game was finally released in the first week of Oct. 2014. The game faced major challenges at launch as the... [read more]

Latest Videos

PAX South 2015: 8-Bit Eric does a Starr Mazer interview...kind of
On display at PAX South was a game called Starr Mazer, which mashes shmup gameplay with point-and-click adventure gameplay. 8-Bit Eric tried to do an interview with the developer, and well, you'll have to see what happens. ... [read more]
8-Bit Eric: Shiny the Firefly Review
8-Bit Eric takes a look at Shiny the Firefly on the Wii U. An indie game developed by Padaone games where you control a firefly on a rescue mission to protect its babies.... [read more]
8-Bit Eric: Ping 1.5+ Review
8-Bit Eric takes a look at the Wii U puzzle game Ping 1.5+ from Nami Tentou Mushi for the Wii U. ... [read more]
A Legendary Performance: Symphony of the Goddesses Concert Impressions
Posted on November 07, 2012 by

The Legend of Zelda: Symphony of the Goddesses concert that took place November 3, 2012 at the Majestic Theatre in San Antonio, Texas, was a wonderful night of music.  Produced by The performance consisted of a four-movement symphony with additional songs sprinkled throughout.  This was different from Distant Worlds: Music From Final Fantasy, which is more of a ‘greatest hits’ performance of individual songs.  A symphony, on the other hand, is written as a single long piece of music.  Each of the four movements focused on a game: Ocarina of Time, Wind Waker, Twilight Princess, and A Link To the Past. 

Home to the San Antonio Symphony, the Majestic Theatre is a beautiful facility that was filled to capacity for the evening’s performance.  Eímear Noone was the conductor and producer Jeron Moore was the master of ceremonies.  Jeron is clearly a fan of the games, he enthusiastically introduced each piece and made several jokes about the series as well. At one point he even showed off a Legend of Zelda NES cartridge.  I thought his introductions were well done; he talked about which games the music came from and knew what he was talking about.  In a nod to Wind Waker, Eimear used  a Wind Waker baton to conduct the orchestra during that game’s movement.

As is the norm in videogame orchestral performances these days, a screen above the orchestra displayed footage from the games.  It worked very well, the music was synched to the video and the footage being shown matched up with the music.  While I did not recognize every piece of music that was played, I enjoyed the performance.  The audience was also pleased; the musicians were showered with applause and cheers after each song.  Those that left after the final movement missed out on the three encores. 

My favorite movement in the symphony was the final one: A Link to the Past, and the Great Fairy’s Fountain theme that played after intermission was my favorite song.  The only real problem with the concert was a slight crackling that would occasionally come from the loudspeakers.  With the exception of some idiot’s cell phone going off near the end of the last movement, the crowd was well-behaved.  T-shirts and posters were available to purchase and sold out before the end of intermission.  While there were no CDs available to purchase, a significant portion of the music performed can be found on the special soundtrack CD that was included with Skyward Sword.

Music has been a part of The Legend of Zelda series since the beginning, and The Legend of Zelda: Symphony of the Goddesses provides fans with an opportunity to experience the series’ music in its most dramatic and powerful form.  If you are a Zelda fan and are fortunate enough to have a performance come to your area, I highly recommend attending so you can experience Zelda as you never have before.

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