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Experience P.T. on your PC
The surprising horror game from Konami that was actually a teaser for a now cancelled Silent Hills, P.T. was only an experience PS4 users could have. Now that Silent Hills is a distant memory, so is P.T., but never doubt the PC indie developers who can make their own damn P.... [read more]
Ubisoft drops the U and brings Zombi to PS4, Xbox One and PC
The survival horror first-person zombie killer game that was originally a Wii U launch title will now make the jump to other platforms.... [read more]
PS+ Free Games of August 2015: Lara Croft & The Temple of Osiris, GOW:Ascension, Limbo and more
Starting on Aug. 4, a new batch of free PlayStation games for PS4, PS3 and PS Vita, for all PS+ members make their way to the PSN Store for those with PS Plus subscriptions.... [read more]

Latest Articles

Gears of War: Ultimate Edition Beta shows that the series still has some fight
The Gears of War: Ultimate Edition beta has ended and it has been an experience. With only multiplayer available to play, I was in game after game of Team Deathmatch and King of the Hill. With a shiny new presentation and new features, is this attempt enough to re-ignite th... [read more]
If you don’t play as Nova in Heroes of the Storm, you’re an idiot
Let me start off by saying that Nova is one of the best characters in Heroes of the Storm. ... [read more]
Steam Curator group threatens developers for free games
Original Trader Group(OTG), a Steam Curator group, requested two free keys to games in order to review for their curator page. When the developer did not respond, they resorted to intimidation. ... [read more]

Latest Reviews

Heroes of the Storm Review: The WoW of MOBAs is here
MOBAs are becoming more and more common as the competitive arena of choice. League of Legends and DotA changed the face of eSports by putting the new genre in the spotlight. Blizzard has entered the fray with their answer in the form of Heroes of the Storm.... [read more]
Dying Light Review: What happens when you do Dead Island correctly
Zombie massacre simulator is the description that comes to mind when I think of Techland's Dying Light. With so many implements of undead doom at your disposal, you can easily lose yourself in trying every weapon and item you come across. The real question, though, is does t... [read more]
Tales From the Borderlands Ep. 1 Review: This time Telltale won't make you cry...that much
There are plenty of things to kill you on the planet of Pandora: the wildlife, bandits, and even $10,000,000. Or at least, that is if you are Rhys and Vaughn from Hyperion. The two of them are just a part of the cast in the first episode of Telltale’s Tales from the Borde... [read more]

Latest Videos

O.G. Preview - Skyhill is 99 floors of random horror
Developed by Mandragora Studio, Skyhill is a different take on the "survive the zombie apocalypse" gameplay. Rather than having a whole world to explore, Skyhill puts you in a hotel with 99 randomly-generated floors. ... [read more]
8-Bit Eric: A Tribute to the History of Satoru Iwata
This video is a tribute to CEO and President of Nintendo Mr. Satoru Iwata, who sadly passed away just yesterday. This video is more a celebration of some of his biggest accomplishments and a preview of the wonderful history that this leader in gaming had.... [read more]
8-Bit Eric Review: Guacamelee Super Turbo Championship Edition
8-Bit Eric knows a bit about wrestling. That's why he's the perfect reviewer for Guacamelee Super Turbo Championship Edition for the Wii U. ... [read more]
Why Tekken should not be 'dumbed down'
Posted on October 02, 2012 by Oscar Gonzalez

IPlayWinner's Darry Huskey wrote a piece for Shoryuken.com(it was removed today) about the need for Namco to look at "dumbing down" the Tekken franchise.  His opinion is that right now the Tekken series doesn't have room for growth, and the game takes far too long for most people to master due to the sheer amount of depth found within.  While his concern is sound, by stating that Tekken Tag Tournament 2 will not be as successful as Street Fighter or Marvel vs. Capcom series, he is not grasping what Tekken Tag Tournament 2 is about, as well as understanding the ramifications of "dumbing" a game down.

First things first: Tekken Tag 1 & 2 are fanservice games.  They're not canon with the Tekken storyline as seemingly dead fighters have come back to life.  The original TTT was similar to the Vs. series from Capcom where it took the dream matches from earlier games that fans wanted to see, and put them all in one game with a tag mode.  TTT2 did that as well as show fans that Namco wants Tekken to be in the mix with the current fighting game revival.

Tekken 6 was released in 2007, and while it was a great entry into the series, Tekken is played out.  What better way to give new life to the series than by giving fans the sequel to TTT, possibly the most popular Tekken game ever?  It's not about revolutionizing the series, it's about giving the fans what they want.  I can assure you, fans have been clamoring for a TTT2 for the past decade.

Since this is a game made for the fans, then you really can't be shocked that it doesn't do a lot to hook in the casual gamer.  While Street Fighter IV was a great way to bring back the hardcore fighting game fan as well as the casual Street Fighter players, Super Street Fighter IV add more depth to the game because Capcom knew that the fans were going to buy it as opposed to your casual Joe Button-Masher who can’t even throw a Hadoken. 

While appealing to casual gamers does mean more money, everyone has to face facts: not every game can be, or needs to be, made for the casual gamer.  Street Fighter, Marvel vs. Capcom, Smash Bros. and Mortal Kombat attract both tournament players and casual fans because those games have deeper connections to gamers.  Casuals don’t feel as connected to games like Tekken, Virtua Fighter, Guilty Gear, and King of Fighters, and that won't be changing anytime soon.  Why strive to appease the casual players that won't be flocking to the game and isolate the real fans?  You know what happens when you try to make everyone happy?  Tekken 4.

Longtime readers know about my hatred for Tekken 4, as evidenced in my article, How Dead or Alive almost killed the Tekken series. The Tekken formula was changed to cater to the new boob-loving fans of Dead or Alive rather than the established Tekken 4 players.  The game screamed that it was a wannabe DOA game, and Tekken fans everywhere were pissed.  TTT, which appealed to the fans, was a huge game for Namco while Tekken 4 is remembered as being a horrible game. That is something that Huskey did mention in his article.

I know that it's become the norm for commentators on the industry to pull for developers to get casual gamers into the mix so that more money can be pumped into various franchises, but let's face facts.  Casual gamers jump on a new game as often as there is a new #1 hit song.  They jumped on the Wii by the millions to play Wii Sports, went to play Call of Duty, then landed on Angry Birds.  Trying to get them is like trying to make a hit song.  You put your best out there, get it some air play, and hope for the best.  The public’s memory is short-lived and they’ll flock to The Next Big Thing at the drop of a hat.  Did anyone really expect "Call Me Maybe" to be eclipsed by "Gangam Style?"    Of course not!  It's better to make something fans will appreciate and buy.  If non-fans come on board, then that’s even better, but if it doesn’t happen, you’ll still have the die-hards to keep the ball rolling.

I will never understand this need to be more inclusive thus asking for a "dumbing down" of certain games.  This is gaming and it is art.  Since it's art, that also means that it's not for everyone.  Would I dare call for Quentin Tarantino to ease up on the cursing to get all those underage bucks or have Stephen King to make his books a little less scary to the Harry Potter readers can enjoy them?  Of course not.  They're artists who want to make their content the way they see fit, not for the sake of getting more money.  That's being a shill, and asking developers do that is an insult to the developers and gamers. 

We should be promoting the idea that gamers, casual gamers included, elevate  themselves to enjoy those games whose greatness is more than just skin deep.

 

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

What's your most anticipated game for August?

Shadowrun: Hong Kong
Madden NFL 16
Disney Infinity 3.0 Edition
Everybody's Gone to the Rapture
Volume
Rare Replay
Gears of War: Ultimate Edition
Dishonored: Definitive Edition
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