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Rayman, Booker and Lara star in the Games with Gold for March
The transition from February to March is the shortest turnaround time to get free games with the Games with Gold program. Also, at least for this March, there are multiple GOTY contenders in this batch. ... [read more]
Velocity 2X goes multi-platform
The Sony exclusive Velocity 2X will make its way to Xbox One and PC later this year thanks to Sierra Games. ... [read more]
Forza Horizon getting Fast & Furious expansion
Microsoft released a teaser of the upcoming Fast & Furious expansion for Forza Horizon 2 by showing a 1970 Dodge Charger R/T and a 2012 Nissan GT-R racing side by side on a curved road. ... [read more]

Latest Articles

Evolve, day 1 DLC, and the entitlement of gamers
Evolve hasn’t been out for 72 hours yet and gamers have already decided to make it public enemy number 1. This is thanks to the umbrella claim of “2K charging full price for an incomplete game, as well as for DLC that should have been included with the original purchase.... [read more]
PAX South Tour Guide Pt. 3 - Quick Tips
So far we’ve told you what to do in San Antonio as well as where to eat and drink while at PAX South. Now we have a few quick tips for those traveling to our great city. ... [read more]
The OG Replay for Jan. 19
We're less than a week from PAX South and everyone here is excited. Not only is one of the biggest gaming events coming to our home city of San Antonio, but we're going to have our own panel. ... [read more]

Latest Reviews

Dragon Age: Inquisition Review
Every time I tried to play either Dragon Age Origins or Dragon Age 2, I’d find myself playing for the first 10 or so hours before turning it off and playing a different game. I gave it one more chance with Dragon Age: Inquisition.... [read more]
Driveclub Review
Originally announced at the PS4 reveal event in Feb. 2013, Driveclub was due for release as a PS4 launch title. Development misfortunes led to an 11 month delay and the game was finally released in the first week of Oct. 2014. The game faced major challenges at launch as the... [read more]
This War of Mine Review: A new angle on war games
11 bit studios made a name for themselves with the Anomaly series where they flipped the script on the tower defense formula. They flipped the script again with This War of Mine that doesn't put you in the shoes of soldiers fighting a war, but rather the people trying to sur... [read more]

Latest Videos

PAX South 2015: 8-Bit Eric does a Starr Mazer interview...kind of
On display at PAX South was a game called Starr Mazer, which mashes shmup gameplay with point-and-click adventure gameplay. 8-Bit Eric tried to do an interview with the developer, and well, you'll have to see what happens. ... [read more]
8-Bit Eric: Shiny the Firefly Review
8-Bit Eric takes a look at Shiny the Firefly on the Wii U. An indie game developed by Padaone games where you control a firefly on a rescue mission to protect its babies.... [read more]
8-Bit Eric: Ping 1.5+ Review
8-Bit Eric takes a look at the Wii U puzzle game Ping 1.5+ from Nami Tentou Mushi for the Wii U. ... [read more]
GameStop Expo 2012: Tomb Raider Impressions
Posted on September 04, 2012 by

When I first saw the Tomb Raider reboot at E3 2011, I was excited to see Lara get a proper origin story. Fast-forward to late 2011/early 2012 when statements from a producer working on the game sent feminists (mainly male feminists) into a frenzy and the game saw some negative press from those who haven’t even played it yet. At the GameStop Expo I had a chance to finally get some hands-on time with the game.

The demo that was being shown off was Lara’s first time hunting and using a bow. The demo itself was a tutorial level, that is to say, pretty simple and straightforward. This wasn’t so bad, since some of the features that were added are new to the series. The level that demo had me run through took place right after Lara escaped from her captor from the E3 2011 build. The first thing the demo wanted me to do was to search for clues as to where the rest of the survivors went. This consisted of me guiding Lara across a ridge and a cliff that had a deteriorating WWII-era bomber. This task showed how Lara can now jump climb and shimmy her way around the terrain. Once I got her past that death trap, the camera panned to a small life raft that drifted ashore. This triggered a scene where Lara rushed over but saw no one there. An icon popped up and showed that I could scavenge the small wreck for supplies. What I managed to get from that pick up was a box of matches and a two way radio. My next prioritywas to get Lara to a dry place to set up a base camp. It took a few minutes, but after making my way past a steep cliff face I found an abandoned camp fire that I could use to rest for a bit. Hunger started to set in and it was time for me to start the second part of the demo: hunting.

Hunting is pretty straightforward: shoot, kill, clean, and eat. What’s not so simple is that Lara is still unarmed at this point, so finding a weapon was first on my list. I had Lara go deeper into the forest area that was near the base camp. After a while, I spotted the last person who used the camp: he was hanging upside down and dead. On his shoulder was a bow, so I made Lara scramble up the tree and managed to get it down. Lara suffered some damage getting it down, as she tried to get the bow the tree gave out and the dead body and she landed hard. No matter, I thought, since now I have the bow and found some arrows it was time to kill something to eat. So I stalked the local deer that was nearby waiting for my chance to strike. Controlling and aiming the bow was pretty simple, LT zoomed in while RT fired the arrow. While I didn’t make a clean shot, I did take down the deer, but it was bitter sweet since it was still breathing as I finished it off. With fresh meat in hand, it was time to hoof it back to base camp and try to radio for help.

Crystal Dynamics is really pushing the “survival at all costs” elements and mechanics of instead of the platforming and puzzle solving we’ve seen in previous games. That’s not to say that those elements are not there, we probably just have not seen them yet. Like I’ve said in my E3 2011 piece, I really like the direction that Crystal Dynamics is taking Tomb Raider.  The demo just hammered that point in even more to me. Regardless of what you think of the current controversy surrounding the game, this Tomb Raider reboot is one game everyone should keep an eye on in 2013.

What's your most anticipated game for March?

Mario vs. Donkey Kong: Tipping Stars
Battlefield Hardline
RIDE
Pillars of Eternity
MLB 15: The Show
Final Fantasy Type-0 HD
Bloodborne
Toukiden: Kiwami
Mario Party 10
ScreamRide
Ori and the Blind Forest
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