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Rovio gives you the bird again with Angry Birds 2
Rovio, creators of Angry Birds (and other games you haven't heard of), released the sequel to one of the biggest mobile games of all times. As of July 30, Angry Birds 2 smashed into the mobile app stores and into your chosen device. ... [read more]
First DLC for Rocket League coming in August
Rocket League has become a favorite among competitive gamers, especially on Twitch. After a successful July, Psyonix plans on new DLC for August.... [read more]
Experience P.T. on your PC
The surprising horror game from Konami that was actually a teaser for a now cancelled Silent Hills, P.T. was only an experience PS4 users could have. Now that Silent Hills is a distant memory, so is P.T., but never doubt the PC indie developers who can make their own damn P.... [read more]

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Gears of War: Ultimate Edition Beta shows that the series still has some fight
The Gears of War: Ultimate Edition beta has ended and it has been an experience. With only multiplayer available to play, I was in game after game of Team Deathmatch and King of the Hill. With a shiny new presentation and new features, is this attempt enough to re-ignite th... [read more]
If you don’t play as Nova in Heroes of the Storm, you’re an idiot
Let me start off by saying that Nova is one of the best characters in Heroes of the Storm. ... [read more]
Steam Curator group threatens developers for free games
Original Trader Group(OTG), a Steam Curator group, requested two free keys to games in order to review for their curator page. When the developer did not respond, they resorted to intimidation. ... [read more]

Latest Reviews

Heroes of the Storm Review: The WoW of MOBAs is here
MOBAs are becoming more and more common as the competitive arena of choice. League of Legends and DotA changed the face of eSports by putting the new genre in the spotlight. Blizzard has entered the fray with their answer in the form of Heroes of the Storm.... [read more]
Dying Light Review: What happens when you do Dead Island correctly
Zombie massacre simulator is the description that comes to mind when I think of Techland's Dying Light. With so many implements of undead doom at your disposal, you can easily lose yourself in trying every weapon and item you come across. The real question, though, is does t... [read more]
Tales From the Borderlands Ep. 1 Review: This time Telltale won't make you cry...that much
There are plenty of things to kill you on the planet of Pandora: the wildlife, bandits, and even $10,000,000. Or at least, that is if you are Rhys and Vaughn from Hyperion. The two of them are just a part of the cast in the first episode of Telltale’s Tales from the Borde... [read more]

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O.G. Preview - Skyhill is 99 floors of random horror
Developed by Mandragora Studio, Skyhill is a different take on the "survive the zombie apocalypse" gameplay. Rather than having a whole world to explore, Skyhill puts you in a hotel with 99 randomly-generated floors. ... [read more]
8-Bit Eric: A Tribute to the History of Satoru Iwata
This video is a tribute to CEO and President of Nintendo Mr. Satoru Iwata, who sadly passed away just yesterday. This video is more a celebration of some of his biggest accomplishments and a preview of the wonderful history that this leader in gaming had.... [read more]
8-Bit Eric Review: Guacamelee Super Turbo Championship Edition
8-Bit Eric knows a bit about wrestling. That's why he's the perfect reviewer for Guacamelee Super Turbo Championship Edition for the Wii U. ... [read more]
GameStop Expo 2012: Tomb Raider Impressions
Posted on September 04, 2012 by

When I first saw the Tomb Raider reboot at E3 2011, I was excited to see Lara get a proper origin story. Fast-forward to late 2011/early 2012 when statements from a producer working on the game sent feminists (mainly male feminists) into a frenzy and the game saw some negative press from those who haven’t even played it yet. At the GameStop Expo I had a chance to finally get some hands-on time with the game.

The demo that was being shown off was Lara’s first time hunting and using a bow. The demo itself was a tutorial level, that is to say, pretty simple and straightforward. This wasn’t so bad, since some of the features that were added are new to the series. The level that demo had me run through took place right after Lara escaped from her captor from the E3 2011 build. The first thing the demo wanted me to do was to search for clues as to where the rest of the survivors went. This consisted of me guiding Lara across a ridge and a cliff that had a deteriorating WWII-era bomber. This task showed how Lara can now jump climb and shimmy her way around the terrain. Once I got her past that death trap, the camera panned to a small life raft that drifted ashore. This triggered a scene where Lara rushed over but saw no one there. An icon popped up and showed that I could scavenge the small wreck for supplies. What I managed to get from that pick up was a box of matches and a two way radio. My next prioritywas to get Lara to a dry place to set up a base camp. It took a few minutes, but after making my way past a steep cliff face I found an abandoned camp fire that I could use to rest for a bit. Hunger started to set in and it was time for me to start the second part of the demo: hunting.

Hunting is pretty straightforward: shoot, kill, clean, and eat. What’s not so simple is that Lara is still unarmed at this point, so finding a weapon was first on my list. I had Lara go deeper into the forest area that was near the base camp. After a while, I spotted the last person who used the camp: he was hanging upside down and dead. On his shoulder was a bow, so I made Lara scramble up the tree and managed to get it down. Lara suffered some damage getting it down, as she tried to get the bow the tree gave out and the dead body and she landed hard. No matter, I thought, since now I have the bow and found some arrows it was time to kill something to eat. So I stalked the local deer that was nearby waiting for my chance to strike. Controlling and aiming the bow was pretty simple, LT zoomed in while RT fired the arrow. While I didn’t make a clean shot, I did take down the deer, but it was bitter sweet since it was still breathing as I finished it off. With fresh meat in hand, it was time to hoof it back to base camp and try to radio for help.

Crystal Dynamics is really pushing the “survival at all costs” elements and mechanics of instead of the platforming and puzzle solving we’ve seen in previous games. That’s not to say that those elements are not there, we probably just have not seen them yet. Like I’ve said in my E3 2011 piece, I really like the direction that Crystal Dynamics is taking Tomb Raider.  The demo just hammered that point in even more to me. Regardless of what you think of the current controversy surrounding the game, this Tomb Raider reboot is one game everyone should keep an eye on in 2013.

What's your most anticipated game for August?

Shadowrun: Hong Kong
Madden NFL 16
Disney Infinity 3.0 Edition
Everybody's Gone to the Rapture
Volume
Rare Replay
Gears of War: Ultimate Edition
Dishonored: Definitive Edition
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