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Shuhei Yoshida announces an indefinite delay for PS+ edition of Driveclub
As meddling server issues continue to plague Driveclub since its release on Oct. 7th, the President of SCE World Wide Studios, Shuhei Yoshida, addressed the issue and the PS+ Edition of Driveclub will be delayed. ... [read more]
EA announces date for Star Wars: Battlefront
EA confirmed the release window for their highly anticipated return of a fan-favorite series, Star Wars: Battlefront. ... [read more]
10 minutes of Resident Evil Remastered gameplay on PS4
Eurogamer recently went hands on with Resident Evil: Remastered and have shared about 10 minutes of brand new gameplay, captured from the PS4.... [read more]

Latest Articles

An Open Letter to 2K Sports - How 'Bout Them Spurs?
I saw your latest trailer for NBA 2K15, and I had to simply shake my head. As an avid San Antonio Spurs fan, you know that team that won the NBA Championship last year, I was disappointed with their exclusion from the trailer. After re-watching trailer, I realized that they ... [read more]
gamescom 2014: Sony shows off more indie games and hidden Silent Hill game
Lots of games ranging from AAA to Indie along with some shocking surprises were revealed at this year’s Sony Press Conference at gamescom in Cologne, Germany.... [read more]
gamescom 2014: Microsoft comes out fighting
After falling behind Sony again and again, Microsoft finally put on a show for gamers at gamescom 2014 to remind everyone that they are still in the fight.... [read more]

Latest Reviews

Middle-earth: Shadow of Mordor Review
If Batman: Arkham Asylum placed Rocksteady Studios in god’s shrine, then I can say with utmost confidence that it’s Middle-earth: Shadow of Mordor that is a shining example for a great future that’s ahead for Monolith Productions. Shadow of Mordor has surprised the h... [read more]
Destiny Review
After creating one of the most iconic sci-fi first-person shooters with the Halo series, Bungie partnered with Activision to create their massive new IP, Destiny. Destiny is a multiplayer action shooter with heavier emphasis on RPG elements like character customization, prog... [read more]
The Walking Dead Season 2 Episode 5 "No Going Back" Review
When Telltale Games announced the second season of The Walking Dead, fans of the first season were wondering where Telltale was going to take the series. By focusing on Clementine, the second season went in a different direction than the TV series or comics have gone. It was... [read more]

Latest Videos

8-Bit Eric: Hyrule Warriors Review
8-Bit Eric reviews Hyrule Warriors for the Wii U, a new hack and slash game based on the Legend of Zelda that is a spinoff of the Dynasty Warriors series. How does this game hold up? ... [read more]
8-Bit Eric: Favorite Video Game Rentals
8-Bit Eric takes you back to his childhood to look at some of the games he loved to rent. ... [read more]
8-Bit Eric: NES Zapper Games
Remember the NES Zapper? That beautiful orange, or gray, gun that let you feel like a real gunslinger. 8-Bit Eric remembers, and he has some NES Zapper games you may not have played. ... [read more]
GameStop Expo 2012: Tomb Raider Impressions
Posted on September 04, 2012 by

When I first saw the Tomb Raider reboot at E3 2011, I was excited to see Lara get a proper origin story. Fast-forward to late 2011/early 2012 when statements from a producer working on the game sent feminists (mainly male feminists) into a frenzy and the game saw some negative press from those who haven’t even played it yet. At the GameStop Expo I had a chance to finally get some hands-on time with the game.

The demo that was being shown off was Lara’s first time hunting and using a bow. The demo itself was a tutorial level, that is to say, pretty simple and straightforward. This wasn’t so bad, since some of the features that were added are new to the series. The level that demo had me run through took place right after Lara escaped from her captor from the E3 2011 build. The first thing the demo wanted me to do was to search for clues as to where the rest of the survivors went. This consisted of me guiding Lara across a ridge and a cliff that had a deteriorating WWII-era bomber. This task showed how Lara can now jump climb and shimmy her way around the terrain. Once I got her past that death trap, the camera panned to a small life raft that drifted ashore. This triggered a scene where Lara rushed over but saw no one there. An icon popped up and showed that I could scavenge the small wreck for supplies. What I managed to get from that pick up was a box of matches and a two way radio. My next prioritywas to get Lara to a dry place to set up a base camp. It took a few minutes, but after making my way past a steep cliff face I found an abandoned camp fire that I could use to rest for a bit. Hunger started to set in and it was time for me to start the second part of the demo: hunting.

Hunting is pretty straightforward: shoot, kill, clean, and eat. What’s not so simple is that Lara is still unarmed at this point, so finding a weapon was first on my list. I had Lara go deeper into the forest area that was near the base camp. After a while, I spotted the last person who used the camp: he was hanging upside down and dead. On his shoulder was a bow, so I made Lara scramble up the tree and managed to get it down. Lara suffered some damage getting it down, as she tried to get the bow the tree gave out and the dead body and she landed hard. No matter, I thought, since now I have the bow and found some arrows it was time to kill something to eat. So I stalked the local deer that was nearby waiting for my chance to strike. Controlling and aiming the bow was pretty simple, LT zoomed in while RT fired the arrow. While I didn’t make a clean shot, I did take down the deer, but it was bitter sweet since it was still breathing as I finished it off. With fresh meat in hand, it was time to hoof it back to base camp and try to radio for help.

Crystal Dynamics is really pushing the “survival at all costs” elements and mechanics of instead of the platforming and puzzle solving we’ve seen in previous games. That’s not to say that those elements are not there, we probably just have not seen them yet. Like I’ve said in my E3 2011 piece, I really like the direction that Crystal Dynamics is taking Tomb Raider.  The demo just hammered that point in even more to me. Regardless of what you think of the current controversy surrounding the game, this Tomb Raider reboot is one game everyone should keep an eye on in 2013.

What's your most anticipated game for November?

Pokemon Alpha Sapphire/Ruby
Persona Q: Shadow of the Labyrinth
LEGO Batman 3: Beyond Gotham
Call of Duty: Advanced Warfare
Assassin's Creed Unity
Assassin's Creed Rogue
Dragon Age: Inquisition
Far Cry 4
Escape Dead Island
Hatsune Miku: Project Diva F 2nd
LittleBigPlanet 3
Tales of Hearts R
Super Smash Bros. for Wii U
Halo: The Master Chief Collection
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