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Join the Thieves Guild in upcoming Elder Scrolls Online DLC
A new DLC pack for Elder Scrolls Online lets players join the iconic Thieves Guild. It's time to make the pockets across Tamriel a little lighter. ... [read more]
New trailer gives you a behind the scenes look at Unravel
With the release of Unravel, the indie 2D platformer with the adorable character made of yarn, in just a few weeks, EA unveiled a new trailer with more info about the gameplay. ... [read more]
Far Cry Primal story revealed in new trailer
A new video for FarCry Primal is available and shows what lies ahead for our hero, Takkar. Massive hunting grounds showcase the new wildlife and enemies that inhabit the ecosystem of Oros. It is up to you to defend your people from the enemy tribes and find your place in thi... [read more]

Latest Articles

Your safe space doesn't belong in my competitive game
Whether it’s trash talking or teabagging, some people are looking for a nicer online experience. Guess what? We’re not in elementary school anymore. This is digital dodgeball and players like me are aiming for your head. ... [read more]
Smite Preview: Hey look at me, I'm playing a MOBA on my console
There's no doubt that the top two MOBA games are DotA 2 and League of Legends, and with the control layout for those games, it's unlikely we'll see those games make the jump to the consoles. However, Smite, the third-person perspective MOBA game and arguably the third most p... [read more]
It doesn't matter how you get your Gjallarhorn
Destiny has seen its share of ups and downs. From the amazingly unbalanced Vex Mythoclast Fusion Rifle to its poor story, players have had plenty of reasons to trash the game. And now, the ultimate storm of garbage has landed. The Destiny community lost its mind when the Gja... [read more]

Latest Reviews

Undertale Review: An 8-bit RPG with a twist
Toby Fox first made himself known to the public with his ROM hack, “Press the B Button, Stupid!” for an Earthbound Halloween Pack back in 2008. With the help of artist Temmie Chang, he created a game that will take you back in time with its 8-bit look, music and turn-bas... [read more]
Batman: Arkham Knight Review: A fitting end for the Dark Knight
Rocksteady Studios did the unthinkable in 2009 by making a game based on a comic an actual GOTY contender. The follow-up, Arkham City, continued the pattern of quality and faithfulness to the comic making for another great game. To finish off the series, Rocksteady is back w... [read more]
Heroes of the Storm Review: The WoW of MOBAs is here
MOBAs are becoming more and more common as the competitive arena of choice. League of Legends and DotA changed the face of eSports by putting the new genre in the spotlight. Blizzard has entered the fray with their answer in the form of Heroes of the Storm.... [read more]

Latest Videos

Top 10 Hardest NES Games of All-Time
The NES was a console that had a huge library that had some of the most notoriously difficult games of all time. 8-Bit Eric counts down the Top 10 Hardest NES Games of All-Time. ... [read more]
8-Bit Eric Review: Yoshi's Woolly World
8-Bit Eric reviews the woolly adventure of Yoshi in Yoshi's Woolly World. ... [read more]
8-Bit Eric Review: Citizens of Earth Review (Wii U)
Remember Earthbound? Well, Citizens of Earth is like Earthbound, but not really. 8-Bit Eric explains why. ... [read more]
GameStop Expo 2012: Tomb Raider Impressions
Posted on September 04, 2012 by

When I first saw the Tomb Raider reboot at E3 2011, I was excited to see Lara get a proper origin story. Fast-forward to late 2011/early 2012 when statements from a producer working on the game sent feminists (mainly male feminists) into a frenzy and the game saw some negative press from those who haven’t even played it yet. At the GameStop Expo I had a chance to finally get some hands-on time with the game.

The demo that was being shown off was Lara’s first time hunting and using a bow. The demo itself was a tutorial level, that is to say, pretty simple and straightforward. This wasn’t so bad, since some of the features that were added are new to the series. The level that demo had me run through took place right after Lara escaped from her captor from the E3 2011 build. The first thing the demo wanted me to do was to search for clues as to where the rest of the survivors went. This consisted of me guiding Lara across a ridge and a cliff that had a deteriorating WWII-era bomber. This task showed how Lara can now jump climb and shimmy her way around the terrain. Once I got her past that death trap, the camera panned to a small life raft that drifted ashore. This triggered a scene where Lara rushed over but saw no one there. An icon popped up and showed that I could scavenge the small wreck for supplies. What I managed to get from that pick up was a box of matches and a two way radio. My next prioritywas to get Lara to a dry place to set up a base camp. It took a few minutes, but after making my way past a steep cliff face I found an abandoned camp fire that I could use to rest for a bit. Hunger started to set in and it was time for me to start the second part of the demo: hunting.

Hunting is pretty straightforward: shoot, kill, clean, and eat. What’s not so simple is that Lara is still unarmed at this point, so finding a weapon was first on my list. I had Lara go deeper into the forest area that was near the base camp. After a while, I spotted the last person who used the camp: he was hanging upside down and dead. On his shoulder was a bow, so I made Lara scramble up the tree and managed to get it down. Lara suffered some damage getting it down, as she tried to get the bow the tree gave out and the dead body and she landed hard. No matter, I thought, since now I have the bow and found some arrows it was time to kill something to eat. So I stalked the local deer that was nearby waiting for my chance to strike. Controlling and aiming the bow was pretty simple, LT zoomed in while RT fired the arrow. While I didn’t make a clean shot, I did take down the deer, but it was bitter sweet since it was still breathing as I finished it off. With fresh meat in hand, it was time to hoof it back to base camp and try to radio for help.

Crystal Dynamics is really pushing the “survival at all costs” elements and mechanics of instead of the platforming and puzzle solving we’ve seen in previous games. That’s not to say that those elements are not there, we probably just have not seen them yet. Like I’ve said in my E3 2011 piece, I really like the direction that Crystal Dynamics is taking Tomb Raider.  The demo just hammered that point in even more to me. Regardless of what you think of the current controversy surrounding the game, this Tomb Raider reboot is one game everyone should keep an eye on in 2013.

What's your most anticipated game for February?

Project X Zone 2
Fire Emblem Fates
XCOM 2
Dying Light: The Following
Mighty No. 9
Unravel
Plants vs Zombies: Garden Warfare 2
Megadimension Neptunia VII
Firewatch
Far Cry Primal
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