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Evolve, day 1 DLC, and the entitlement of gamers
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PAX South Tour Guide Pt. 3 - Quick Tips
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The OG Replay for Jan. 19
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Latest Reviews

Sunset Overdrive Review: Grab an energy drink and grind some rails.
Insomniac Games heads to the Xbox One with their exclusive title, Sunset Overdrive.... [read more]
Dragon Age: Inquisition Review
Every time I tried to play either Dragon Age Origins or Dragon Age 2, I’d find myself playing for the first 10 or so hours before turning it off and playing a different game. I gave it one more chance with Dragon Age: Inquisition.... [read more]
Driveclub Review
Originally announced at the PS4 reveal event in Feb. 2013, Driveclub was due for release as a PS4 launch title. Development misfortunes led to an 11 month delay and the game was finally released in the first week of Oct. 2014. The game faced major challenges at launch as the... [read more]

Latest Videos

PAX South 2015: 8-Bit Eric does a Starr Mazer interview...kind of
On display at PAX South was a game called Starr Mazer, which mashes shmup gameplay with point-and-click adventure gameplay. 8-Bit Eric tried to do an interview with the developer, and well, you'll have to see what happens. ... [read more]
8-Bit Eric: Shiny the Firefly Review
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Aliens: Colonial Marines release date announced
Posted on May 21, 2012 by

Matt Powers, Senior Producer over at SEGA for Aliens: Colonial Marines, stopped by the Playstation Blog to show off the latest trailer for the highly anticipated game. While previous trailers highlighted the frenzied gameplay that players will be experiencing, this trailer, called "Suspense," gives more insight to the story of the game, which takes place weeks after the movie:

Aliens: Colonial Marines shares the same suspense and terror that the movie Aliens portrayed back when it was released back in 1986. In addition to the trailer, a firm release date was also announced. Colonial Marines will be coming out on February 12, 2013 instead of the projected October 2012 date.

As for the reason for the push back, on the SEGA blog, Gearbox CEO and President Randy Pitchford had this to say:

In fact, with the release date now set, it turns out that the total development time we have spent creating Aliens: Colonial Marines is about the same length of time as we had spent creating the original Borderlands or the original Brothers in Arms – both games that we had waited to announce until we were much farther along in the development process.

While it would be easy for me to dismiss this as a cover for not wanting to compete against Halo 4 and BlackOps 2, I don’t think that is the case. In my opinion, in addition to working on this, they were also developing Duke Nukem Forever and Borderlands 2 as well. Resources went to those two games and now that DNF was released and Borderlands 2 is coming out this September, all the team can now concentrate on Aliens: Colonial Marines. Speaking of Borderlands 2, it wouldn’t be wise to put both games and divide post release support. It’s best to give both games breathing room. At least that’s what I think. Either way Colonial Marines is going to be one hell of a game and I can’t wait for it.

Source(s): Playstation Blog, SEGA Blog

 

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