follow us:

Latest News

Tusk returns to Killer Instinct
The barbarian from Killer Instinct 2, Tusk will make his return to the franchise in Killer Instinct Season 3. ... [read more]
New Nintendo Direct shows Star Fox Zero in action
The latest Nintendo Direct had info about some up Nintendo's upcoming games, but let's face it, the start of the show was Star Fox Zero. ... [read more]
Capcom punishes rage quitters and will look for more
On Feb. 26, Capcom's Neidel "Haunts" Crisan revealed that rage quitter's were going to get punished, but he didn't give specifics. In his latest blog, he revealed the fate of those who can't take the loss. ... [read more]

Latest Articles

PAX South 2016: Umbrella Corps Preview
Compared to last year, PAX South 2016 was lacking major developers. This would explain why I was excited to see Capcom in attendance. I don’t play Resident Evil games, but something about the previews I had seen compelled me to stand in line to play Umbrella Corps.... [read more]
Your safe space doesn't belong in my competitive game
Whether it’s trash talking or teabagging, some people are looking for a nicer online experience. Guess what? We’re not in elementary school anymore. This is digital dodgeball and players like me are aiming for your head. ... [read more]
Smite Preview: Hey look at me, I'm playing a MOBA on my console
There's no doubt that the top two MOBA games are DotA 2 and League of Legends, and with the control layout for those games, it's unlikely we'll see those games make the jump to the consoles. However, Smite, the third-person perspective MOBA game and arguably the third most p... [read more]

Latest Reviews

Firewatch Review: Prepare for an interesting sensation
Firewatch is the first game developed by San Francisco-based company, Campo Santo. Needless to say, for this to be their first game it was certainly on fire. ... [read more]
Pony Island Review: Not that innocent of a game
I saw the trailer for Pony Island and thought to myself “Well, this looks like a fun puzzle game at least and it’s a pretty funny title”. I gave it a shot and I wasn’t disappointed.... [read more]
Undertale Review: An 8-bit RPG with a twist
Toby Fox first made himself known to the public with his ROM hack, “Press the B Button, Stupid!” for an Earthbound Halloween Pack back in 2008. With the help of artist Temmie Chang, he created a game that will take you back in time with its 8-bit look, music and turn-bas... [read more]

Latest Videos

PAX South 2016: Lords of New York Interview
If you never thought you wanted a poker RPG, then you haven't played Lords of New York from Lunchtime Studios. ... [read more]
PAX South 2016: Moving Hazard Interview
Moving Hazard is a new take on the zombie action game. The multiplayer shooter makes the zombies the weapon to take out the other team. ... [read more]
PAX South 2016: Eternal Interview
Dire Wolf Digital is jumping into the card game genre with Eternal. Unlike other card games, Eternal lets players make decisions both on offense and defense. ... [read more]
Catacombs is Nier developer's next game
Posted on May 01, 2012 by

 

A former AQ Interactive/Cavia employee has revealed to gaming website Siliconera that Square Enix Japan and the Nier developer Cavia were working on a game once Nier finished. The game went by the codename Catacombs and is a FP team shooter RPG. The game takes place at New York’s Museum of Natural History, during an exhibit displaying artifacts from a culture and religion that predates recorded civilization. As the camera pans around the crowd, players get glimpses of four people that the game will focus on as main characters. As they each set their gaze on a mysterious object in the center of the room, the objects blinds everyone with a flash of light. Monsters start to rain from the ceiling slaughtering everyone in sight, as the four heroes are consumed by a purple haze as the floor crumbles at their feet. As they come to, they find out that there are some of the only survivors. They are promptly attacked again, but are saved as two security guards come to their rescue. The guards however are quickly killed as the four make it to the safety of an elevator. As they breathe a sigh of relief, the elevator cable breaks, sending them down deeper under the museum.

Players will be able to play as one of the follow four characters:

- Matt is a tech executive in his early 40s. He went to the museum with his son, but is more interested in flirting with tourists. Matt likes to think he’s the leader of the group, but he’s actually more like comic relief.

- Carlos came to the museum on a date with who he says is the hottest girl in Brooklyn. He works in a bodega, but originally came to New York from Florida to fulfill his dream of becoming an actor. As part of the group he makes sarcastic quips, but always puts his teammates first.

- Gina is a college student who went to the museum on a school trip. She’s confident and is actually the group’s leader. Although, Matt and Gina tend to argue about who is in charge. Gina is also the most in tune with the mysterious world and provides insight for the group.

- Nguyen is the youngest survivor being a high school student in his late teens. Nguyen’s family immigrated from Vietnam and he is trying to balance his identity between his family’s origin and his hip hop loving friends. Nguyen went to the museum with his brother and extended family who want to show him artifacts from his roots.

As mentioned before, Catacombs is a FP team shooter RPG. Think of it as a combination of L4D and Borderlands with magic and demonic creatures. Each player will have a standard pistol with unlimited rounds but will quickly need to find stronger magic infused firearms. From the screenshot give and a description of a few of the guns that will be in the game, it seems that Cavia wants to make it unique from the rest of the shooters out there. Such as the shotgun that looks like a demonic mantis, a machine gun shaped like a skeleton and a dragon-magnum. All the weapons can be leveled up and once they are their attacks become stronger as the weapon changes form.

The magic system is handled in the form of rings that enemies drop that players can pick up and use. Just like the firearms, magic can be upgraded to more powerful version, but have a limited use to them. So once the ring runs out, no more magic and the player has to find another ring.

Catacombs’ map system will be more similar to dungeon crawlers than regular shooters in the sense that each map will randomly generate as players try to make their way back to the surface.

Square Enix was set to reveal and show off the game at E3 2011, but for some reason they haven’t decided if they were going to complete the game. Inc my personal opinion, I think the game looks interesting. As I’ve mentioned earlier, it has a L4D mixed with Borderlands with magic and demons, which sounds pretty cool to me. Hopefully Square Enix decides to resume development on the game and makes an appearance at E3 this year or at least at TGS 2012.

Source: Siliconera

What's your most anticipated game for March?

Fire Emblem Fates: Revelation
Tom Clancy's The Division
Hitman
EA Sports UFC 2
Senran Kagura: Estival Versus
Samurai Warriors 4 Empires
MLB The Show 16
Pokken Tournament
Killer Instinct Season 3
View Results - View Comments

Podcast


Catching up with Koretzky


Castlevania: Dawn of Sorrow Review

Nier Review

Square Enix releases the 2.16 update patch notes for Final Fantasy XIV's A realm awoken content update

Other Gaming News From The Web