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Tusk returns to Killer Instinct
The barbarian from Killer Instinct 2, Tusk will make his return to the franchise in Killer Instinct Season 3. ... [read more]
New Nintendo Direct shows Star Fox Zero in action
The latest Nintendo Direct had info about some up Nintendo's upcoming games, but let's face it, the start of the show was Star Fox Zero. ... [read more]
Capcom punishes rage quitters and will look for more
On Feb. 26, Capcom's Neidel "Haunts" Crisan revealed that rage quitter's were going to get punished, but he didn't give specifics. In his latest blog, he revealed the fate of those who can't take the loss. ... [read more]

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PAX South 2016: Umbrella Corps Preview
Compared to last year, PAX South 2016 was lacking major developers. This would explain why I was excited to see Capcom in attendance. I don’t play Resident Evil games, but something about the previews I had seen compelled me to stand in line to play Umbrella Corps.... [read more]
Your safe space doesn't belong in my competitive game
Whether it’s trash talking or teabagging, some people are looking for a nicer online experience. Guess what? We’re not in elementary school anymore. This is digital dodgeball and players like me are aiming for your head. ... [read more]
Smite Preview: Hey look at me, I'm playing a MOBA on my console
There's no doubt that the top two MOBA games are DotA 2 and League of Legends, and with the control layout for those games, it's unlikely we'll see those games make the jump to the consoles. However, Smite, the third-person perspective MOBA game and arguably the third most p... [read more]

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Firewatch Review: Prepare for an interesting sensation
Firewatch is the first game developed by San Francisco-based company, Campo Santo. Needless to say, for this to be their first game it was certainly on fire. ... [read more]
Pony Island Review: Not that innocent of a game
I saw the trailer for Pony Island and thought to myself “Well, this looks like a fun puzzle game at least and it’s a pretty funny title”. I gave it a shot and I wasn’t disappointed.... [read more]
Undertale Review: An 8-bit RPG with a twist
Toby Fox first made himself known to the public with his ROM hack, “Press the B Button, Stupid!” for an Earthbound Halloween Pack back in 2008. With the help of artist Temmie Chang, he created a game that will take you back in time with its 8-bit look, music and turn-bas... [read more]

Latest Videos

PAX South 2016: Lords of New York Interview
If you never thought you wanted a poker RPG, then you haven't played Lords of New York from Lunchtime Studios. ... [read more]
PAX South 2016: Moving Hazard Interview
Moving Hazard is a new take on the zombie action game. The multiplayer shooter makes the zombies the weapon to take out the other team. ... [read more]
PAX South 2016: Eternal Interview
Dire Wolf Digital is jumping into the card game genre with Eternal. Unlike other card games, Eternal lets players make decisions both on offense and defense. ... [read more]
Games and Violence: A Long Time Gamer's Insight
Posted on December 16, 2008 by Original-Gamer.com

I was recently substituting at a local middle school and I was not at all surprised that the 13 and 14 year old students there had played Gears of War, God of War, Grand Theft Auto IV etc. But what I was surprised to discover is how shockingly little they knew about these games.

1. For Gears of War, several students could not name the main character, the planet it takes place on, or even the enemies you fight.

2. For God of War, people did not know which mythology it was based on, what the name of the Gods were, or the main character's name.

3. For GTA IV, people did not know the city it took place in, fictional or what city it was based on, the timeline, or especially galling, the main character's first name. Many students incorrectly referred to him as a black guy or a Chinese guy.

The point of this long-winded post is to suggest that the long held belief that parents are the ones most ignorant of games seems to be misleading. The very people who are engaged in the act of playing these interactive adventures are either so into the game that they consider details to be unimportant.

Or they are in fact, only tettering on the edge between reality and fiction, unable to look past the most visceral parts of the presentation to the more substantial elements. This unfortunately leads credence to the theories that suggest players unconsciously respond to certain parts of games (the violence and action) more than others (the everpresent details that are often repeated ad nauseum and play an integral part of the experience)

The bottom line is I hope that this is not a widespread occurrence. I often argue that games are no different than movies or books, they are all simply ways in which to entertain yourself. This data is indeed troubling.

These same students did have a superior amount of knowledge relative to the medium we talked about (they could name characters, plots, devices, scene happenings and more) in movies 10 years old.

This topic could no doubt have further thought put into it, and I welcome your comments. Hell if I embellished it enough, I might have enough for a psychology research paper...

 

Original-Gamer.com - Original-Gamer.com og (@) original-gamer.com | all author's articles

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