In light of the many problems that Modern Warfare 2 has from the rampant cheating to the sheer amount of dicks online, many gamers are looking for an alternative for their online FPS needs. Zipper Interactive unleashed MAG for the PS3 with its incredible 256 player action while DICE released another entry into their amazing multiplayer franchise with Battlefield: Bad Company 2. Released just a month apart, both look to attract those disgruntle Modern Warfare 2 players by promising something different. Comparisons are based soley on multiplayer as MAG has no single player, and BFBC 2 has a single player that no one cares about.
Number of Players
What BFBC 2 does: Up to 24 players (32 players on PC) with 4 players per squad
What MAG does: Up to 256 players comprised of squads of 8 players
Why MAG is better: More players is more fun because there's simply more action. If you don't have the max amount of players in a BFBC 2 match, you're going to find it a little lonely because of how big the maps are. MAG's setup is that you don’t start a match until you have max players which vary on what kind of game type you want to play. Rarely in MAG do you find yourself alone and trying to find action. The squad setup in MAG is also a step above BFBC 2 because rarely are you on a squad with one or two people. Also, in comparison, BFBC 2 has far more spawn killing than MAG which was a worry about MAG prior to its release.
What BFBC 2 does: Rewards xp to players that heal/assist other players, repair vehicles and point out enemies.
What MAG does: Reward xp to players that heal/assist other players, repair objectives/vehicles, and follow the squad leader’s orders by completing the chosen objective
Why MAG is better: Both DICE and Zipper realized that no one is going to help their fellow players unless they get something out of it. In turn, they both give bonus xp for players to assist other players. With MAG, players not only get xp for being team players, but they also get points for progressing through the map as a team. A squad leader in MAG can set certain objectives, and if you help destroy/defend those objectives, you receive bonus xp. So it's in your best interest to follow what target your squad leader chooses rather than be a lone wolf.
What BFBC 2 does: Player choose between one of four classes: Assault, Engineer, Medic, and Scout
What MAG does: Players create their soldiers, and choose what weapons and equipment they can use with multiple loadouts available
Why MAG is better: Players in MAG are given more choices with their characters. From a run-and-gunner who can heal to a pure support repairman, you decide how your character is going to be. In BFBC 2, you have to stick with your class unless you pick up a kit that was dropped, and you have no idea what loadout that person has when you acquire that kit. With multiple loadouts in MAG, you can have a character that fits any situation needed to help your team win. Not only that, if you think you made some poor choices while creating your character, well wipe the board clean and do a respec to redo your choices.
What BFBC 2 does: In Rush, you have to defend or attack M-Com stations that are placed on bases throughout the map
What MAG does: Key objectives are placed in strategic areas in which you have go deep into enemy territory
Why MAG is better: MAG has more objectives that help in both attacking and defending on a map. Bunkers, Com Towers, and AA guns are some of the strategic targets to fight over. Each match in MAG is a huge battleground filled with skirmishes spread all across the map unlike the handful of altercations like in BFBC 2.
Capture the Flag
What BFBC 2 does: Nothing
What MAG does: You have to steal two trucks that act as flags
Why MAG is better: Really DICE? No CTF in your big online FPS game? And you want to be taken seriously? Really?? Oh, and Conquest is not CTF, it's Domination/Territories with a different name, not CTF.