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PS+ Free Games of August 2015: Lara Croft & The Temple of Osiris, GOW:Ascension, Limbo and more
Starting on Aug. 4, a new batch of free PlayStation games for PS4, PS3 and PS Vita, for all PS+ members make their way to the PSN Store for those with PS Plus subscriptions.... [read more]
See some of the best Rainbow Six players and developers compete in Rainbow Six Siege
Much of the Rainbow Six Siege footage shown since its announcement is mainly scripted scenarios. On a live stream, some of the best Rainbow Six players went up against some of the development team at Ubisoft Montreal to show how the game should be played. ... [read more]
Next Diablo III patch includes new artifact and tribute to fallen developer
Patch 2.3.0 for Diablo III will include a new item that gives players the option to extract powers from legendary items and then equip them. Not only is this new item so powerful, it also memorializes a Blizzard employee that passed away. ... [read more]

Latest Articles

Gears of War: Ultimate Edition Beta shows that the series still has some fight
The Gears of War: Ultimate Edition beta has ended and it has been an experience. With only multiplayer available to play, I was in game after game of Team Deathmatch and King of the Hill. With a shiny new presentation and new features, is this attempt enough to re-ignite th... [read more]
If you don’t play as Nova in Heroes of the Storm, you’re an idiot
Let me start off by saying that Nova is one of the best characters in Heroes of the Storm. ... [read more]
Steam Curator group threatens developers for free games
Original Trader Group(OTG), a Steam Curator group, requested two free keys to games in order to review for their curator page. When the developer did not respond, they resorted to intimidation. ... [read more]

Latest Reviews

Heroes of the Storm Review: The WoW of MOBAs is here
MOBAs are becoming more and more common as the competitive arena of choice. League of Legends and DotA changed the face of eSports by putting the new genre in the spotlight. Blizzard has entered the fray with their answer in the form of Heroes of the Storm.... [read more]
Dying Light Review: What happens when you do Dead Island correctly
Zombie massacre simulator is the description that comes to mind when I think of Techland's Dying Light. With so many implements of undead doom at your disposal, you can easily lose yourself in trying every weapon and item you come across. The real question, though, is does t... [read more]
Tales From the Borderlands Ep. 1 Review: This time Telltale won't make you cry...that much
There are plenty of things to kill you on the planet of Pandora: the wildlife, bandits, and even $10,000,000. Or at least, that is if you are Rhys and Vaughn from Hyperion. The two of them are just a part of the cast in the first episode of Telltale’s Tales from the Borde... [read more]

Latest Videos

8-Bit Eric: A Tribute to the History of Satoru Iwata
This video is a tribute to CEO and President of Nintendo Mr. Satoru Iwata, who sadly passed away just yesterday. This video is more a celebration of some of his biggest accomplishments and a preview of the wonderful history that this leader in gaming had.... [read more]
8-Bit Eric Review: Guacamelee Super Turbo Championship Edition
8-Bit Eric knows a bit about wrestling. That's why he's the perfect reviewer for Guacamelee Super Turbo Championship Edition for the Wii U. ... [read more]
PAX South 2015: 8-Bit Eric does a Starr Mazer interview...kind of
On display at PAX South was a game called Starr Mazer, which mashes shmup gameplay with point-and-click adventure gameplay. 8-Bit Eric tried to do an interview with the developer, and well, you'll have to see what happens. ... [read more]
Super Castlevania 4 Review
Posted on December 03, 2008 by Original-Gamer.com

This review will focus on the SNES classic, Super Castlevania IV. First released in 1991, this was one of the SNES' first games. It is a testament to its quality that one of the SNES firsts turned out to be one of its best. To the Japanese, Super Castlevania IV is a remake of the original CV game and does not occupy a different space in the official timeline. But what a remake it is! Everything is improved. The graphics and music obviously benefit, but it is the gameplay that has been the most finely tuned, with Simon having midair jump control and 8 directional whipping. All of this serves to make the game a very polished and well done job.

As an established remake, the story is the same as the original Castlevania with Simon being the 3rd Belmont to challenge the evil Count Dracula and his reign of terror.

The graphics is this game really take advantage of the new capabilities of the SNES with Mode 7 stages that were impossible to render on the NES. These present a visual challenge to first time players. Quite exciting and still fun visually to this day are stages like the rotating cylindrical rooms with enemy coffins that are visible in the background and emerge as you made your way forward. Jumping from the huge chandeliers while the background flashes red and black is a visual feast.

The music, to me, is really the first Castlevania score that sounds like something a neophyte might mistake for something other than game music. The SNES sound chip is working overtime in this game putting out great remixes like Beginning and Vampire Killer, one of the best versions of Bloody Tears in the entire game saga, and new classics like Simon's Theme and the Caves. A great composing effort by Souji Taro and Masanori Adachi and a wonderful sign of great SNES scores to come!

In addition to the above on gameplay, Simon's whip also plays a hand in maneuvering through the stages with grasping points used to swing from point to point. Sadly this would be the only CV game to use such a neat innovation this extensively. It may have been designed to bolster the status of this remake, but it is a great bit of gameplay design.

As neat as whip grasping is, there were some unfortunate removals from Dracula's Curse: There are no more partners as Simon is the sole protagonist. There is also less variety in the stages, 13 in total with one linear path compared to the 18 in Dracula's Curse with multiple paths. A disappointment that I only fully acknowledged as a downgrade recently.

As with most remakes, Super Castlevania IV is made easier due to the gameplay elements, your whip can also be used as a surprisingly effective shield to up your defenses, making the game much easier than the earlier Castlevanias. This definitely serves to make Dracula easier at the end, along with a famous secret that most people surely know about.

As with most Castlevania games, IV continues Nintendo of America's policy of censoring religious content in domestic releases. The Cross subweapon is referred to as a boomerang, statues have more clothes, and dripping blood is replaced with acid. That last one actually makes sense though, why should dripping blood hurt Simon? I'm pretty sure there are no Alien Xenomorphs in Castlevania.

This censorship was a necessary evil due to Nintendo's continued position of gaming as a family friendly activity, which would ultimately hurt them in the Nintendo 64's days. When you are no longer number one, people notice your flaws, both real and exaggerated.

Replay value is another diminished aspect from Dracula's Curse as there is only one way to play through the game. Using different subweapons doesn't count as replay value for me.

In summation, I once called Super Castlevania IV the best traditional Castlevania game. I've since come to realize the superiority of Dracula's Curse, but the many innovations that CV IV brought into the mix continue to hold a special place in gaming history for me. This game is still excellent and deserves a place on any top Super Nintendo games of all time!

 

Original-Gamer.com - Original-Gamer.com og (@) original-gamer.com | all author's articles

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Disney Infinity 3.0 Edition
Everybody's Gone to the Rapture
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