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Telltale and Marvel team up for 2017
Telltale Games and Marvel have announced a partnership to premier in 2017.... [read more]
Elder Scrolls Online Beta is live on PS4
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Evolve, day 1 DLC, and the entitlement of gamers
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PAX South Tour Guide Pt. 3 - Quick Tips
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The OG Replay for Jan. 19
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Latest Reviews

Sunset Overdrive Review: Grab an energy drink and grind some rails.
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Dragon Age: Inquisition Review
Every time I tried to play either Dragon Age Origins or Dragon Age 2, I’d find myself playing for the first 10 or so hours before turning it off and playing a different game. I gave it one more chance with Dragon Age: Inquisition.... [read more]
Driveclub Review
Originally announced at the PS4 reveal event in Feb. 2013, Driveclub was due for release as a PS4 launch title. Development misfortunes led to an 11 month delay and the game was finally released in the first week of Oct. 2014. The game faced major challenges at launch as the... [read more]

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PAX South 2015: 8-Bit Eric does a Starr Mazer interview...kind of
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Gunstar Heroes Review
Posted on June 21, 2009 by Oscar Gonzalez

Gunstar Heroes was surprisingly left out of Sonic's Ultimate Genesis collection but fortunately for Gunstar Heroes fans, it's found its way onto the XBLA, Virtual Consoleand PSN.

Gunstar Heroes doesn't feature a complete narrative much like many retro games. But for an advanced game like this, it's a big letdown. Basically bad guys have turned Gunstar 9's (a planet) worker droids into evil killer robots and kidnapped Gunstar Green. Not extremely original, but it does the job. Gunstar Red and Blue (depending if you play the game co-operatively) then set out to collect four gems and get their brother back.

Like Contra, this is a run-and-gun side-scroller. You have two firing options, the ability to fire while moving with limited directions and 8-way directional shooting with movement limitations. I prefer the eight-way directional shooting as it gives you a small challenge while at the same time making it easier to fire at enemies ahead without taking damage. There are four main weapons in the game. You'll be able to pick-up two at a time and switch between them. When cycling through the weapons on the third cycle you'll be able to use a mixed version of both of your current weapons. There are sixteen variations in total. Enemies will come at you from all sides.

From robot workers to giant cyber-bug like creatures, you'll be kept busy dishing out the pain with the infinite ammo you're given. You're health is a number bar that will quickly diminish if ignored. The key is to learn and adapt to enemies attack patterns and counter with your own moves. Another ability that you have from the start is melee attacks. You can grab and chuck enemies across the screen and believe me it's a helpful little addition. The bosses in this game are huge, unique, obstacles that have their own fighting style and pattern. On the harder difficulties these bosses can take some punishment, but on easy you shouldn't have a problem.

The presentation in the game is amazing...for a Sega Genesis game. The sprites, backgrounds, and almost 3D effects make this game a must-play for anyone who loves unique sidescrollers. Sound is interesting and very tech sounding, though the main characters grunts can get annoying when you're caught up in enemy fire.

The game is quite short with not any more than four levels. It remains fun throughout despite this. Each level is unique and inventive. Playing with a friend online or next to you is always a way to revive an experience.

Overall, this is a great game to try out. It's a cheap, fun hour or two of fun by yourself, and double that fun with a friend. If you played Gunstar Heroes way back when, you'll definitely need to pick this up.

- Hobo

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

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Xenoblade Chronicles 3D
Mortal Kombat X
State of Decay: Year One Survival Edition
Dark Souls II: Scholar of the First Sin
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