follow us:

Latest News

Join the Thieves Guild in upcoming Elder Scrolls Online DLC
A new DLC pack for Elder Scrolls Online lets players join the iconic Thieves Guild. It's time to make the pockets across Tamriel a little lighter. ... [read more]
New trailer gives you a behind the scenes look at Unravel
With the release of Unravel, the indie 2D platformer with the adorable character made of yarn, in just a few weeks, EA unveiled a new trailer with more info about the gameplay. ... [read more]
Far Cry Primal story revealed in new trailer
A new video for FarCry Primal is available and shows what lies ahead for our hero, Takkar. Massive hunting grounds showcase the new wildlife and enemies that inhabit the ecosystem of Oros. It is up to you to defend your people from the enemy tribes and find your place in thi... [read more]

Latest Articles

Your safe space doesn't belong in my competitive game
Whether it’s trash talking or teabagging, some people are looking for a nicer online experience. Guess what? We’re not in elementary school anymore. This is digital dodgeball and players like me are aiming for your head. ... [read more]
Smite Preview: Hey look at me, I'm playing a MOBA on my console
There's no doubt that the top two MOBA games are DotA 2 and League of Legends, and with the control layout for those games, it's unlikely we'll see those games make the jump to the consoles. However, Smite, the third-person perspective MOBA game and arguably the third most p... [read more]
It doesn't matter how you get your Gjallarhorn
Destiny has seen its share of ups and downs. From the amazingly unbalanced Vex Mythoclast Fusion Rifle to its poor story, players have had plenty of reasons to trash the game. And now, the ultimate storm of garbage has landed. The Destiny community lost its mind when the Gja... [read more]

Latest Reviews

Undertale Review: An 8-bit RPG with a twist
Toby Fox first made himself known to the public with his ROM hack, “Press the B Button, Stupid!” for an Earthbound Halloween Pack back in 2008. With the help of artist Temmie Chang, he created a game that will take you back in time with its 8-bit look, music and turn-bas... [read more]
Batman: Arkham Knight Review: A fitting end for the Dark Knight
Rocksteady Studios did the unthinkable in 2009 by making a game based on a comic an actual GOTY contender. The follow-up, Arkham City, continued the pattern of quality and faithfulness to the comic making for another great game. To finish off the series, Rocksteady is back w... [read more]
Heroes of the Storm Review: The WoW of MOBAs is here
MOBAs are becoming more and more common as the competitive arena of choice. League of Legends and DotA changed the face of eSports by putting the new genre in the spotlight. Blizzard has entered the fray with their answer in the form of Heroes of the Storm.... [read more]

Latest Videos

Top 10 Hardest NES Games of All-Time
The NES was a console that had a huge library that had some of the most notoriously difficult games of all time. 8-Bit Eric counts down the Top 10 Hardest NES Games of All-Time. ... [read more]
8-Bit Eric Review: Yoshi's Woolly World
8-Bit Eric reviews the woolly adventure of Yoshi in Yoshi's Woolly World. ... [read more]
8-Bit Eric Review: Citizens of Earth Review (Wii U)
Remember Earthbound? Well, Citizens of Earth is like Earthbound, but not really. 8-Bit Eric explains why. ... [read more]
Dino Stalker Review
Posted on April 21, 2009 by

Dino Stalker is the sequel to the convoluted story in Dino Crisis 2 and the 3rd game in Capcom Gun Survivor light gun series. Released in 2002 for the Playstation 2, this game addresses some of the lingering problems of these series while introducing new ones. The standard option of controller of GunCon2 peripheral is available. Is this entry more playable than the previous games?

Dino Stalker's storyline is intended as a follow-up to the events of Dino Crisis 2. In the intro, a WWII fighter pilot is about to be shot down by enemy aircraft when a subspace distortion transports him to another time. Suddenly, Pteradons surround him and he's in even bigger trouble than he was in a few seconds ago. Luckily (and mysteriously) a machine gun appears in his hand and a wrist communicator on his arm. Guess someone likes him. Anyway he fights off the flying pests and lands in what seems to be a prehistoric jungle. Then the game begins.

The graphics in this game are impressive enough, with well-defined character, enemies, and environments. Problems occur when these visuals are given closer scrutiny. A lot of the backgrounds are bland and repeat, enemies animate well but are limited in their movements, and the characters suffer from distortion at times. The bigger boss battles do a bit to alleviate these graphical problems, but can't save the game from looking pretty mediocre.

Music in this game is utterly generic. The player is given hope in the beginning FMV when music from Dino Crisis 2 is featured. It made me think that Stalker will have the same great action pieces and exciting music. This doesn't turn out to be the case. Most of the music is bland, not ambient, but it still lacks presence. Overall it is like the game, just there.

Gameplay is where Dino Stalker really fucks things up. It has been said by many a critic that arcade shooters simply cannot work unless they are on rails. This game is proof of this. The controls expect you to not only aim and shoot, but also strafe with the D-pad and hold down a button to move your character forward at a plodding pace. This isn't even taking the sniping option into account, which requires holding A and B down to enter sniping mode, doing this seems to require more than two hands, making it needlessly complex. It is not even that useful considering its implementation. The controls aren't so much hard as they are frustrating. You just know Capcom could have made them simpler, and perhaps doing as such would have rendered the game playable.

While the game is also Guncon2 compatible, things are actually harder with that peripheral, most due to the absurd location of the D-pad, its placement on the Guncon2 makes the already difficult navigation more difficult. You would think using the Guncon2 would be a great boon to this game, but it is quite the opposite. Avoid it!

Besides the control problems, Dino Stalker controls like any other shooter. Kill Dinos before they kill you. Ammo also just happens to be floating above the ground, so shoot it to collect it. Same with health. The boss battles are pretty much the same, except the shoot and retreat tactic of earlier Survivor games works just as well.

Challenge is this game is dependent on how quickly the player can adjust to the controls. If they are able to become comfortable, the game is a breeze that can be beaten in an hour or two. The same strategies that worked so well in the first Survivor work here. Shoot the bosses, retreat when they get close, rinse and repeat. Cake.

Perhaps the lack of challenge in this game shows that it was originally meant to be an arcade game, in which the goal is to get the player to spend as much money as possible, mostly through overpowered enemies or impossible to dodge attacks that you never see coming. Dino Stalker has neither to speak of.

Replay value is present; it is a necessity to compensate for the game's short length. The best extra is Duo Mode, which also one player to aim the Guncon 2 and the other to use the controller to move the character. This really should have been a default option, as it makes the game more playable. Of course, you'll have to switch it up between players (who just wants to do all the walking anyway?) In summation, Dino Stalker is an interesting attempt to wrap up the niggling questions at the end of Dino Crisis 2, but what little story is present in the game fails to ever do that. I was fine with DC 2's cliffhanger ending, almost like I knew it would never be resolved and resigned myself to that fact.

I won't say that Dino Stalker is not worth the brief time in takes to make it through the game, but you'd have to have a lot of patience to deal with the annoying problems. Enjoy if it you can, but be prepared for disappointment with meh graphics and clunky gameplay. Not even having two players like Gun Survivor: Code Veronica could have saved this game.

- Ugly Bob

What's your most anticipated game for February?

Project X Zone 2
Fire Emblem Fates
XCOM 2
Dying Light: The Following
Mighty No. 9
Unravel
Plants vs Zombies: Garden Warfare 2
Megadimension Neptunia VII
Firewatch
Far Cry Primal
View Results - View Comments

Podcast


Catching up with Koretzky


Call of Duty: World at War Review

Call of Duty: World at War Review

Call of Duty: World at War Review

Other Gaming News From The Web