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Theatrhythm Final Fantasy: Curtain Call officially coming to the West
We've been covering the Japanese release of Theatrhythm Final Fantasy: Curtain Call in hopes that the game would make t to North America. Square Enix made the announcement that the Final Fantasy music game is coming. ... [read more]
Giant mech battles return in Dynasty Warriors Gundam: Reborn
Developed by Tecmo Koei and produced by Bandai Namco Games, here's a brand new game set in the Gundam universe, titled Dynasty Warriors Gundam: Reborn.... [read more]
Bandai Namco announces brand new fighting game, Rise of Incarnates
The development team that brought us games like Tekken, Soulcalibur, and Gundam Extreme are bringing a brand new fighting game called Rise of Incarnates.... [read more]

Latest Articles

The 3rd Annual OG Awards - Platform Awards and GOTY
After much deliberating, we finally have the final OG Awards. Who is taking the big award this year?... [read more]
The 3rd Annual OG Awards - Genre Awards
Day 2 of the OG Awards will reward the best of the best in various genres. Let's give out some awards! ... [read more]
The 3rd Annual OG Awards - Miscellaneous Awards
It's time for the most important awards in gaming: The OG Awards! Who will be the big winner? Read on to find out. ... [read more]

Latest Reviews

Dark Souls II Review
At this point, anybody who plays video games that don't involve a touch screen interface is well aware of what Dark Souls II is. A sequel to a spiritual sequel to an amazingly difficult, but fun game, Dark Souls II has some large shoes to fill.... [read more]
Infamous Second Son Review
The good ending of Infamous 2 left many wondering what was left for the series. Sucker Punch made it very clear that a new superhero was required to continue the series. Thus Delsin Rowe was born.... [read more]
Escape Plan Review
Escape Plan is a 3D side-scroller puzzle game which was originally released as a launch title for the PS Vita in February 2012. Developer Fun Bits Interactive decided to take the game to the big screen and port it to the PlayStation 4. ... [read more]

Latest Videos

8-Bit Eric: NES Remix Review
Eric take a look at the mash up of classic NES games known as NES Remix for the Wii U. ... [read more]
8-Bit Eric: Unepic Review
8-Bit Eric takes a look at EnjoyUp Games' lighthearted take on classic platforming and RPGs, Unepic. ... [read more]
Mizuumi-Con 2014 panel videos
The Original Gamer crew was Mizuumi-Con 2014 this past Saturday to put on two panels: "Video Game Jeopardy" and "Everything You Wanted to Know About Video Games, But Were Afraid to Ask." And we have the videos to prove it. ... [read more]
Resident Evil Survivor 2:Code Veronica Review
Posted on March 10, 2009 by

Today we are taking a look at the PS2 sequel to RE Survivor, released only in Japan in 2001. This game was also released in Japanese arcades, and I understand that an arcade unit is worth quite a few bucks. The PS2 version is identical to the arcade, and Guncon support is available. Huzzah! A few things have changed from the very mediocre game that was Survivor. Does this serve to make a merely average game into something real Resident Evil fans can enjoy?

Resident Evil Gun Survivor 2 ditches the one (mostly) positive aspect of the original Survivor for a recycled mishmash of stages based on the events of Code Veronica. You play as Steve and Claire attempting to escape from Rockfort Island. Because this is really only part of CV's storyline, several characters aren't present and there are no real storyline sequences. Oddly enough, Nemesis is present as well, mostly just to kill you if you take too long...

Survivor 2's graphics are good and almost identical to Code Veronica on PS2, maybe a bit brighter in key areas. I am also glad to see that the jaggies of FFX aren't present here. I knew that all it would take was time to solve that graphics problem. The characters, Steve and Claire, look the same as in CV, which is good. The highlight is definitely the higher definition Nemesis. He just looks better, even if it is simply a matter of less pixelization.

The music is from Code Veronica, so I must give it a positive mention. Even if it is all recycled music, at least it is GOOD recycled music, not just mostly ambient noise. There are some new tracks but nothing stands out compared to the Battle themes of CV. Nemesis' roars also elevate this game's sound effects.

Gameplay is in the mold of the extra battle game in Code Veronica, but with more action and greater weapon selection. Control is unique in this game, as it uses a quasi Resident Evil control scheme, which is certainly better for a light gun shooter than the traditional tank controls. In order to turn your character, L1/RI must be used. This doesn't work very well for a controller, as it is slow and awkward. Not wanting to buy a Guncon just for this and a few other games, I can't comment on how the Guncon controls respond.

Challenge is this game is pretty easy, and if you have trouble, credits are added as you accumulate hours into this game, so you will eventually beat it. Being able to play with a 2nd player naturally makes the game easier, as double firepower is always a good thing. The replay value on Survivor 2 is surprising with plenty of unlockables, including a hidden boss fight and new playable characters. None of the requirements are particularly difficult to achieve, so I definitely think it is worth it to unlock these extras.

Overall, Resident Evil Survivor 2 is wise to ditch the pretense of a storyline and just focus on action. Much like the recent House of the Dead Overkill, Survivor 2 is action, pure and simple. And it works! Check it out if you are able to play imports, I recommend the MagicSwap software or whatever it is called. I don't exactly do it very often...

- Ugly Bob

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Resident Evil: Code Veronica Review

Resident Evil: Code Veronica

Resident Evil Code Veronica Review

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