follow us:

Latest News

Join the Thieves Guild in upcoming Elder Scrolls Online DLC
A new DLC pack for Elder Scrolls Online lets players join the iconic Thieves Guild. It's time to make the pockets across Tamriel a little lighter. ... [read more]
New trailer gives you a behind the scenes look at Unravel
With the release of Unravel, the indie 2D platformer with the adorable character made of yarn, in just a few weeks, EA unveiled a new trailer with more info about the gameplay. ... [read more]
Far Cry Primal story revealed in new trailer
A new video for FarCry Primal is available and shows what lies ahead for our hero, Takkar. Massive hunting grounds showcase the new wildlife and enemies that inhabit the ecosystem of Oros. It is up to you to defend your people from the enemy tribes and find your place in thi... [read more]

Latest Articles

Your safe space doesn't belong in my competitive game
Whether it’s trash talking or teabagging, some people are looking for a nicer online experience. Guess what? We’re not in elementary school anymore. This is digital dodgeball and players like me are aiming for your head. ... [read more]
Smite Preview: Hey look at me, I'm playing a MOBA on my console
There's no doubt that the top two MOBA games are DotA 2 and League of Legends, and with the control layout for those games, it's unlikely we'll see those games make the jump to the consoles. However, Smite, the third-person perspective MOBA game and arguably the third most p... [read more]
It doesn't matter how you get your Gjallarhorn
Destiny has seen its share of ups and downs. From the amazingly unbalanced Vex Mythoclast Fusion Rifle to its poor story, players have had plenty of reasons to trash the game. And now, the ultimate storm of garbage has landed. The Destiny community lost its mind when the Gja... [read more]

Latest Reviews

Undertale Review: An 8-bit RPG with a twist
Toby Fox first made himself known to the public with his ROM hack, “Press the B Button, Stupid!” for an Earthbound Halloween Pack back in 2008. With the help of artist Temmie Chang, he created a game that will take you back in time with its 8-bit look, music and turn-bas... [read more]
Batman: Arkham Knight Review: A fitting end for the Dark Knight
Rocksteady Studios did the unthinkable in 2009 by making a game based on a comic an actual GOTY contender. The follow-up, Arkham City, continued the pattern of quality and faithfulness to the comic making for another great game. To finish off the series, Rocksteady is back w... [read more]
Heroes of the Storm Review: The WoW of MOBAs is here
MOBAs are becoming more and more common as the competitive arena of choice. League of Legends and DotA changed the face of eSports by putting the new genre in the spotlight. Blizzard has entered the fray with their answer in the form of Heroes of the Storm.... [read more]

Latest Videos

Top 10 Hardest NES Games of All-Time
The NES was a console that had a huge library that had some of the most notoriously difficult games of all time. 8-Bit Eric counts down the Top 10 Hardest NES Games of All-Time. ... [read more]
8-Bit Eric Review: Yoshi's Woolly World
8-Bit Eric reviews the woolly adventure of Yoshi in Yoshi's Woolly World. ... [read more]
8-Bit Eric Review: Citizens of Earth Review (Wii U)
Remember Earthbound? Well, Citizens of Earth is like Earthbound, but not really. 8-Bit Eric explains why. ... [read more]
Resident Evil Code Veronica Review
Posted on March 02, 2009 by Oscar Gonzalez

This review is on Resident Evil: Code Veronica, the first post-Playstation Resident Evil release and specifically developed for the next-generation console, the Sega Dreamcast. Released in February 2000 after being delayed from a Dec 1999 release, this game was the reason I purchased a Dreamcast. Given how little time had passed since the release of Nemesis, could Code Veronica match up to 3's quality? Let's find out!

Resident Evil: Code Veronica's story had been apparently retconned to be a sidestory to the main RE plot, but don't believe it. Until I heard personally from Takeuchi or Mikami, I will consider Code (and its many significant events) canon. Anyway, Code Veronica finds Claire Redfield being transported to the prison island of Rockfort following her capture at Umbrella's Paris France research facility. Shortly after her capture, explosions are heard and a guard comes by to release her. The guard, one Juan Rodrigo Raval, tell her that the T-Virus was spilled during the attack and that she has no chance of escaping alive, hence the reason for letting her out of her cell. The player takes control of Claire and the game begins.

Graphics in Veronica really took advantage of the Dreamcast's hardware, producing noticeably sharper character models with less pixelation and distortion. I'm really not good at describing how graphics are, so I will just say that they look great. Oh and magazines sure gushed about how the lighter illuminates your immediate surrounding area in a bright display of ambient lighting. I guess it is pretty cool...

Claire Redfield received a bit of a DOA girl type boost in her backside in this game, which is definitely a graphical improvement worth mentioning. She can't compare to Rebecca from RE Zero, but it still a nice sight for the eyes. Combined with her cute face (mostly only in the FMV's) and her "Let me Live" shirt jacket, she is a bona fide video game babe!

I guess it is important to note that the prerendered backgrounds are ditched for fully 3D backgrounds, much like Capcom did for Dino Crisis. While the backgrounds are noticeably less pixelated than in the Playstation games, I still am pretty indifferent to them overall. They look nice, complement the environment, and most importantly of all, make each room look distinctive, which is vital in a game where backtracking is a frequent part of the gameplay.

Code Veronica's music is handled by series' neophytes Takeshi Miura, Hijiru Anze, and Sanae Kasahara. It is too bad that these three did not continue on further games, as their work here is very good. Highlights include Cliffhanger (whose name was changed for the PS2 port and became a spoiler!) and the Code is Veronica. There are also more somber pieces like Rasen or Blanc, that are quite ominous and go well with the environment. Lastly, the song Berceuse deserves special mention because there are instrumental and vocal versions of it throughout the game. It is pleasant sounding to the ears, but when you hear the actual lyrics, you smile at their unexpected nature. A definitely neat track!

Code Veronica's gameplay incorporates the standard tank controls of Resident Evil's past while adding the 180 turn from Nemesis. Ammo creation and dodging did not make it in, much to veterans' chagrin. Luckily, some new innovations prevent Veronica from feeling too stale. Dual Wield Weapons like the Submachine gun are introduced. I also like the new retry system, which allows you to continue from certain instant death situations, there are quite a few of them, including one of the most nonsensical ways of dealing with a crystal ball that I've ever seen.

The zapping system of Resident Evil 2 also returns but it a different way, I will not discuss how it works to avoid spoilers but I think most could figure it out from the box art.

Challenge in Veronica is definitely up there. This is the hardest traditional Resident Evil due to the many death traps, lack of ammo, and bosses that require you to use certain kinds of ammo if you hope to have a chance. Better save the powerful stuff, because it sure ain't plentiful in Code Veronica! Some of the game's puzzles are very challenging as well, like the picture room on the first floor of the residence (the file helps, but certainly doesn't make it self-evident). I also dislike the aforementioned crystal ball section. Lastly, to unlock some bonus items, you must beat the game without saving ONCE, this is definitely an endurance test due to the above. Good luck should you try it! I think it took me like 5 tries before I finally succeeded, back in 2000.

Replay value is greatly diminished from Nemesis. There is a scarcity of unlockables and the mini game is limited in appeal. I would say it is worth it to unlock the bonus weapon due to the catharsis one gets by using it on the toughest bosses, but don't kill yourself trying to get it. Also because this game is probably the longest in Resident Evil (outside of RE4 for now) it is not something you may be able to finish in one afternoon.

On to the ports of Veronica. The one most worth talking about for a bit is Code Veronica X, which arrived on the PS2 in September of 2001. This version has added scenes with one of the game's antagonists and they are all very cool, especially their encounter with Claire and their utter lack of empathy for women. A latter confrontation between villains has been changed to make one of them look better, and it is an improvement, and not just because I like the character!

Some minor changes for X are darker graphics; anti-aliasing was elusive on early PS2 games, and the lighting and other effects of X suffer as a result when compared to the Dreamcast release. Lastly, this game is now on one DVD disc, always appreciated, but be prepared for longer load times. Also the FMV's are higher resolution, if that matters to you.

This game took several years to reach the Gamecube and it was identical to Code Veronica X. Ho hum, but good if the Wii is the only console you currently own, I guess.

In summation, Code Veronica is a very good game and definitely worth the playthrough for RE fans. For me, it is the story that always draws me back, just not nearly as often as other Resident Evil games. Check this out and see what you think!

- Ugly Bob

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

What's your most anticipated game for February?

Project X Zone 2
Fire Emblem Fates
XCOM 2
Dying Light: The Following
Mighty No. 9
Unravel
Plants vs Zombies: Garden Warfare 2
Megadimension Neptunia VII
Firewatch
Far Cry Primal
View Results - View Comments

Podcast


Catching up with Koretzky


Resident Evil Degeneration: A Blu-Ray Review

Resident Evil: Code Veronica Review

Resident Evil: Code Veronica

Other Gaming News From The Web