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Harlem and O.G. are back to talk about the latest games they've played. They discuss the removal and reappearance of Hatred from Steam, Target Australia pulling GTA V and getting ready for PAX South. ... [read more]
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The rise and fall and rise again of Hatred
It's been a long 24 hours for Destructive Creations. One minute their controversial game, Hatred, makes it way to Steam Greenlight then it's taken off the next and eventually added back on becoming the biggest gaming news story of the day. ... [read more]
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Fruit Ninja Kinect Review
Posted on August 24, 2011 by

Fruit Ninja is one of those games on iOS (and now Android) devices that for some unexplained reason people are spending hours on.  It’s just a game about slicing fruit with a swipe of your finger. And yet people are eating it up for some reason, as it became one of TIME Magazine’s top 50 iPhone apps of 2011. 

So how does a port of a very popular mobile game that has sold over 20 million units fare being played on the Kinect?

 

A SWEET TASTE

Translates Well to Kinect - Porting a game from an iOS device to a home console can be a daunting task since the controls have to be readjusted to fit a controller. Fruit Ninja did that and succeeded. Since it was just a swiping motion on the screen with a finger, developer Halfbrink just super-sized it to fit with the Kinect and your arms.

Slicing is 1:1- A problem with some Kinect games is that the motion is not always 1:1. With Fruit Ninja Kinect, chops and slices are 1:1. This means that when I chop and slice in front of the Kinect, that movement registers immediately in the game.

Ninja-on-Ninja Action - Now you and a friend can both be a pair of Fruit Ninjas side by side. There are two multiplayer modes, head to head and co-op. Going head to head with a friend is fun option which can lead to you “accidently” shoving your buddy out of the way so you can gain the lead. 

ROTTEN TO THE CORE

Not Enough Content - You would think that with this being an enhanced port of the iOS game that there would be more content in Fruit Ninja Kinect. The game only has the three modes that are found in the iOS game and two multiplayer modes.

Why So High - Content should reflect the price. The price of a game should reflect the amount of content in it. With only three modes, and two multiplayer modes the price of 800 MS points or $10 seems to be a bit too high.

Might Have Been Better on Move- When I think of ninjas slicing things, I can’t help but think of the PS Move.  Fruit Ninja could have fared better on the Move due you having something tangible to hold. While playing with your empty hands is not a bad thing, having Fruit Ninja on the Move would have made me feeling like a ninja a bit more since I would have been actually holding something.

 

 

 

Fruit Ninja Kinect is a fun distraction if you and a buddy are not in the mood for killing hordes of enemies or tag teaming with heroes to give some super beat downs. But with a high price point and only a few modes, Fruit Ninja is just that, a fun distraction.  If you’re looking for a fun game to kick off a game night, Fruit Ninja is that game. 

 

What do you think of Hatred?

It's a horrible game that no one should play!
I don't care for it, but it should be available for people to play.
it looks interesting, I may check it out.
O-M-G THIS IS THE GAME I'VE BEEN DREAMING OF!
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