follow us:

Latest News

Treyarch teasing an ambitious campaign in COD: Black Ops III
After nearly three years since the launch of the iconic sequel to the original Black Ops, Treyarch has been hard at work in creating the most ambitious cod experience with Black Ops III.... [read more]
The Red Cyclone returns in Street Fighter V
Capcom goes back to the classic Street Fighter characters with the return of the Russian wrestler, Zangief. ... [read more]
PS+ Free Games Lineup Oct 2015: Broken Age, Super Meat Boy, Kung Fu Rabbit, KickBeat and more
PS Plus goes indy for October. ... [read more]

Latest Articles

Smite Preview: Hey look at me, I'm playing a MOBA on my console
There's no doubt that the top two MOBA games are DotA 2 and League of Legends, and with the control layout for those games, it's unlikely we'll see those games make the jump to the consoles. However, Smite, the third-person perspective MOBA game and arguably the third most p... [read more]
It doesn't matter how you get your Gjallarhorn
Destiny has seen its share of ups and downs. From the amazingly unbalanced Vex Mythoclast Fusion Rifle to its poor story, players have had plenty of reasons to trash the game. And now, the ultimate storm of garbage has landed. The Destiny community lost its mind when the Gja... [read more]
Gears of War: Ultimate Edition Beta shows that the series still has some fight
The Gears of War: Ultimate Edition beta has ended and it has been an experience. With only multiplayer available to play, I was in game after game of Team Deathmatch and King of the Hill. With a shiny new presentation and new features, is this attempt enough to re-ignite th... [read more]

Latest Reviews

Batman: Arkham Knight Review: A fitting end for the Dark Knight
Rocksteady Studios did the unthinkable in 2009 by making a game based on a comic an actual GOTY contender. The follow-up, Arkham City, continued the pattern of quality and faithfulness to the comic making for another great game. To finish off the series, Rocksteady is back w... [read more]
Heroes of the Storm Review: The WoW of MOBAs is here
MOBAs are becoming more and more common as the competitive arena of choice. League of Legends and DotA changed the face of eSports by putting the new genre in the spotlight. Blizzard has entered the fray with their answer in the form of Heroes of the Storm.... [read more]
Dying Light Review: What happens when you do Dead Island correctly
Zombie massacre simulator is the description that comes to mind when I think of Techland's Dying Light. With so many implements of undead doom at your disposal, you can easily lose yourself in trying every weapon and item you come across. The real question, though, is does t... [read more]

Latest Videos

8-Bit Eric Review: Citizens of Earth Review (Wii U)
Remember Earthbound? Well, Citizens of Earth is like Earthbound, but not really. 8-Bit Eric explains why. ... [read more]
Let's Play - Her Story Pt. 1-3
Her Story is a different take on the adventure genre formula. There's a mystery to be solved, but instead of solving puzzles or talking to people, all you have to do is search for the right video. ... [read more]
O.G. Preview - Skyhill is 99 floors of random horror
Developed by Mandragora Studio, Skyhill is a different take on the "survive the zombie apocalypse" gameplay. Rather than having a whole world to explore, Skyhill puts you in a hotel with 99 randomly-generated floors. ... [read more]
Captain America: Super Soldier Review
Posted on July 26, 2011 by James

Sega has had a habit of really phoning it in with the Iron Man games. But luckily Captain America: Super Soldier shows a good amount of polish and effort. While it’s no Arkham Asylum, it does show influences from Rocksteady’s masterpiece.

Captain America is an open world game, with most of the action taking place in the Hydra fortress. It seems a bit unsuited given how the game ends up playing out but let’s dive in and look at why.


Feel Like a Super Solider - As I said before, the combat takes its inspiration from Arkham Asylum. It’s a simple mixture of strikes, counters, and dodges. As Cap fights enemies and uncovers intel, either by finding documents or solving puzzles, he earns experience points to earn new moves, such as being able to reflect his trademark shield off multiple targets or weaponize enemies, which basically means taking their gun and then going to town on your foes. There are enough options and reasons to use said options to make the combat from getting tiresome.

Bone-Crunching Action - If there’s one thing that makes any game more satisfying, it’s the slow motion bits where you can see Cap’s fist breaking a Nazi soldier’s face into pieces. Focus attacks are done with a meter Cap builds while fighting, and they’re very important for quickly taking down the heavily armored enemies. The animations are great and the choreography bits are well done too. Even the acrobatics that Cap is known for flow well into the combat.

Goes Beyond the Movie - Given that the movie is mostly about his origin, Super Solider jumps right into the war, with Cap already being established as a badass that’s a legend on the battlefield. It’s a smart move that helps add to the bad ass factor of the character. Unfortunately, it means that a certain important villain isn’t present, and that’s a big downer.





I Need a Villian - I’m just going to have to point out that the Red Skull has little more than a brief cameo in this game. It’s a big letdown, since while we all know Captain America is famous for fighting Nazis, the casual fans don’t know many of his villains outside of the Red Skull. And yet we don’t get him at all? When Cap remarks that Baron Von Strucker looks like every other goose stepper he’s beat down so far, he’s fairly correct in that statement. The boss fights, which should give Cap a big challenge, lack defining moments and leave the game lacking in the epicness it needs.

What’s the Point - You can explore the mansion and go back to areas you’ve been to previously, but there’s hardly a reason to beyond getting collectibles. And since the abilities Cap earns don’t really change how he navigates his environment, it seems like a waste to allow you to do this at all. A series of missions that took you around Europe would have allowed for more variety in the levels, and given a chance to do cooler things with the game.

No Sense of Urgency or Danger - Look at the Captain America comic book cover, shown above. Captain America looks like he is clearly in over his head, and there’s Hitler square and center. While Cap drops out of a plane without a parachute like a boss, you never feel overwhelmed. The Nazis never try to swarm you or present much a challenge. It’s like they’re just waiting at their stations for you to come around and beat them up. What would have worked for this game would have been like Grand Theft Auto’s notoriety system, with the havoc you cause sending in bigger and badder enemies. But instead, we get mooks who stand around until they see you, and bigger mooks in robot suits who do the same.

No Prince of Persia: Given that Captain America doesn’t have super powers, and from what the early previews were saying about the game, I was expecting a good amount of parkour and climbing to be done. And while there is, there is absolutely no danger in failing any of the platforming in this game at all. Everything is done with the push of a button, and the only thing good timing will do is get you a bonus in experience points. It’s a casual gaming mechanic that makes me sick because it presents no challenge at all.



There’s a decent amount of fun to be hand in Captain America: Super Soldier with the combat, but there is a general lack of excitement in the game overall. The groundwork is there for a pretty good game, but the enemies and levels don’t ever get to really do anything to excite. Also, I don’t think the word Nazi is ever actually said in the game either, which is another odd trait that makes me wonder why political correctness had to scrub this game clean.

If you want a good comic book game, there are better ones out there (Hint: they’re not tied into the movie version). And if you’re a diehard fan of Cap, rent it. Captain America: Super Soldier will be done in around five or six hours and then you can get back to playing better games.


*This review was based on the Xbox 360 version of the game with a review code provided by the publisher.*

James - Site Designer / Programmer james (@) | all author's articles

What's your most anticipated game for October?

The Legend of Zelda: TriForce Heroes
Minecraft: Story Mode - Episode 1: The Order of the Stone
Tales of Zestiria
WWE 2K16
Transformers: Devastation
Guitar Hero Live
Disgaea 5: Alliance of Vengeance
Rock Band 4
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Assassin's Creed Syndicate
Corpse Party: Blood Drive
Fatal Frame: Maiden of Black Water
Halo 5: Guardians
View Results - View Comments


Dat Rocket League

Call of Duty: World at War Review

Captain America: Super Soldier Review

Captain America: Super Soldier Review

Other Gaming News From The Web