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Time for some holiday cheer
Harlem and O.G. are back to talk about the latest games they've played. They discuss the removal and reappearance of Hatred from Steam, Target Australia pulling GTA V and getting ready for PAX South. ... [read more]
Halo ODST campaign and more freebies for Master Chief Collection owners
Bonnie Ross, the head of 343 Industries announced free content as a token of appreciation to the Halo fanbase who dealt with various multiplayer issues in Halo: The Master Chief Collection. ... [read more]
Get a taste of evil with Resident Evil Revelations 2 opening cinematic
Resident Evil Revelations 2 takes you back into the world of zombie viruses created by billion dollar corporations only to be taken down by a few cops.... [read more]

Latest Articles

The rise and fall and rise again of Hatred
It's been a long 24 hours for Destructive Creations. One minute their controversial game, Hatred, makes it way to Steam Greenlight then it's taken off the next and eventually added back on becoming the biggest gaming news story of the day. ... [read more]
An Open Letter to 2K Sports - How 'Bout Them Spurs?
I saw your latest trailer for NBA 2K15, and I had to simply shake my head. As an avid San Antonio Spurs fan, you know that team that won the NBA Championship last year, I was disappointed with their exclusion from the trailer. After re-watching trailer, I realized that they ... [read more]
gamescom 2014: Sony shows off more indie games and hidden Silent Hill game
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Latest Reviews

Call of Duty: Advanced Warfare Review
With a three year development cycle, Sledgehammer Games had a lot at stake when they took charge in the leading the efforts behind Call of Duty: Advanced Warfare. Set in the future, Advanced Warfare's campaign is packed with explosive moments featuring cool new tech and gad... [read more]
Middle-earth: Shadow of Mordor Review
If Batman: Arkham Asylum placed Rocksteady Studios in god’s shrine, then I can say with utmost confidence that it’s Middle-earth: Shadow of Mordor that is a shining example for a great future that’s ahead for Monolith Productions. Shadow of Mordor has surprised the h... [read more]
Destiny Review
After creating one of the most iconic sci-fi first-person shooters with the Halo series, Bungie partnered with Activision to create their massive new IP, Destiny. Destiny is a multiplayer action shooter with heavier emphasis on RPG elements like character customization, prog... [read more]

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8-Bit Eric: Characters that should be in Smash Bros.
Smash Bros. is one of the most epic games of all time, with tons of characters from all sorts of gaming history featured, there are some good ones and bad ones, but there are also several that have been left out that 8-Bit Eric feels should be in the game. ... [read more]
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8-Bit Eric: Hyrule Warriors Review
8-Bit Eric reviews Hyrule Warriors for the Wii U, a new hack and slash game based on the Legend of Zelda that is a spinoff of the Dynasty Warriors series. How does this game hold up? ... [read more]
Limbo Review
Posted on July 20, 2010 by Oscar Gonzalez

Indie games, like everything else in gaming, is hit or miss. Some indie games attempt to bring something new to the table while others take a familiar formula and mix it up a bit. Limbo is the latter taking elements from games that veteran gamers will probably recognize, but put in a package that has not been seen before.

In Limbo, you control a boy that’s looking for his sister in Limbo. Yes that’s all you get for storyline because there will be plenty of interpretations of the plot once the gaming public gets their hands on it. There are so many nuances and details throughout the game that you feel that there’s a deeper story hidden, and the only way to learn about that story is to replay certain areas again and again to see how it all fits. A common theme you’ll find in this review that the simplistic look and gameplay of Limbo is just the surface of this complex game.

Reminiscent of an indie film, Limbo is only done in black and white. No colors or 3D, but instead a very animated 2D style. Your character has a very artistic look to him with only white eyes on a black silhouette, and the world has many instances where the objects and creatures on screen are simply mesmerizing. Again, what comes to mind when playing through this game are those movies that choose black and white rather than color to give their film a distinct yet considerably powerful look to it as Limbo has done. Keeping the game devoid of color, your mind wants to almost see the color that should be there making you pay even more attention to those object that should have some sort of color to it. Then there are scenes that are so detailed that you may overlook the lack of color because you see so much around you that color becomes not important. It’s simply an impressive sight to see a game that has no color yet provides such artistic imagery.

As the graphics of Limbo remind me of various black and white movies, the game itself brings back memories of multiple games that I’ve played throughout my time as a gamer. Essentially the game combines platforming that most gamers are familiar with, and puts you in puzzle situations that require a lot of thought. As you make your way through the level, you’ll eventually come to an obstacle of some sort. Whether it be a ledge too high to reach, a body of water to traverse, or a creature in your way, it will be your task to figure out how to get by as your character does not have any abilities aside from jumping, running, and interacting with objects.

Not only does your character not have any abilities, but the boy is frail. In the words of Until We Win host Lord Kat, you’re going to die... a lot. You can’t swim, survive long drops, defend yourself against creatures, or even take a hit to the head from a box falling from a certain height. Limbo might as well have been called "Trial andError" as you will be doing that for hours on end. Thankfully the developers Play Dead Studios (kind of fitting that they would have "dead' in their name) made dying less of a hassle. The game is split into areas where the puzzle is located. This means you’ll always find yourself right when the puzzle starts, and you can’t get any further until you pass the puzzle. The deaths in the game are particularly brutal making for this to be the bloodiest black and white game. Dying is especially painful to watch in certain situations when you realize that this is a child that has just been offed in such a callous way. It fits with the nature of the game as the seemingly simple and innocence of a child searching for his sister takes such a harsh turn making for a more dramatic experience sans the audible narrative.

Taking about 5 hours on average to complete, the only true reason to keep playing Limbo is for achievements. I must add the achievements are far from being conventional as well as being far from easy making for a true challenge for achievement whores.

Limbo is a game for a certain type of gamer. A gamer that enjoys a good challenge in a game rather than having it be overtly difficult, someone that appreciates a game that feels familiar to other games of the past, while not being a complete knock-off, and wants a taste of something new with a flavor that is still recognizable. For that reason, I can’t recommend that everyone needs to play this game, but I do feel that people should play this game. If anything, this game is one of those refreshing breaths of air that a gamer needs to take here and there to remind you that there are games that offer something different.

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

What do you think of Hatred?

It's a horrible game that no one should play!
I don't care for it, but it should be available for people to play.
it looks interesting, I may check it out.
O-M-G THIS IS THE GAME I'VE BEEN DREAMING OF!
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