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Injustice, Hitman, and more coming to PS+ in December
Earlier in the week we reported the PS4 games that would be free for PS Plus member in December. Sony released the full list of games, including PS3 and PS Vita.... [read more]
Start your December with a Game of Thrones adventure
For those Game of Thrones fans who wished for some relief for their lack of deceit and violence until the show returns to HBO, then prepare yourself this December to return to Westeros. ... [read more]
Ubisoft apologizes for AC Unity debacle with free games and DLC
If you're like many players of Assassin's Creed Unity, you probably experience a mess of problems within the game. To make amends, Ubisoft will compensate owners of the game.... [read more]

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An Open Letter to 2K Sports - How 'Bout Them Spurs?
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gamescom 2014: Sony shows off more indie games and hidden Silent Hill game
Lots of games ranging from AAA to Indie along with some shocking surprises were revealed at this year’s Sony Press Conference at gamescom in Cologne, Germany.... [read more]
gamescom 2014: Microsoft comes out fighting
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Latest Reviews

Middle-earth: Shadow of Mordor Review
If Batman: Arkham Asylum placed Rocksteady Studios in god’s shrine, then I can say with utmost confidence that it’s Middle-earth: Shadow of Mordor that is a shining example for a great future that’s ahead for Monolith Productions. Shadow of Mordor has surprised the h... [read more]
Destiny Review
After creating one of the most iconic sci-fi first-person shooters with the Halo series, Bungie partnered with Activision to create their massive new IP, Destiny. Destiny is a multiplayer action shooter with heavier emphasis on RPG elements like character customization, prog... [read more]
The Walking Dead Season 2 Episode 5 "No Going Back" Review
When Telltale Games announced the second season of The Walking Dead, fans of the first season were wondering where Telltale was going to take the series. By focusing on Clementine, the second season went in a different direction than the TV series or comics have gone. It was... [read more]

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MotoGP 09/10 Review
Posted on May 30, 2010 by Oscar Gonzalez




MotoGP has been around the track for many years now and if you have ever taken it for a spin then you know that it’s one of those games that people either love to hate or hate to love. The series has seen a turn around since some of the previous lackluster titles with publisher Capcom and developer Monumental Games at the helm. But can MotoGP 09/10 overtake the competition? Or is it destined to be just another racer getting lapped?

Riding a motorcycle at a blazing speed in the triple digits is a thrill that few get to participate in during the course of our lives, so the virtual participation needs to accurately convey that experience in order to draw the player in. MotoGP does exactly that. From the first roar of the engine, the player knows that they are in for one hell of a ride. Once the race starts the adrenaline sets in and the desire to win is overwhelming. The only problem with achieving this goal is that the controls take some getting used to.

I raced around the default track over and over. And over. And over. Yet I still could not figure out how to accurately keep my rider on the bike and going at top speed. Unnerved I decided to entire career mode anyway and kept at it. While I eventually started getting a consistent 10th place or so, the desire to win was no longer there. Now I was merely competing to see if I could hold on to my 10th place crown, rather than try and move up. The game has various options available to you in order to help you learn how to race and (hopefully) increase your skill, but these started to become more of an annoyance than a help.

The depth of customization available is quite amazing. You can name your rider, your team, change the colors and styles of your bike and clothes, and eventually hire and (maybe fire) personnel. After my first race when I realized how bad I was going to be at the game I decided to name my team Phailure and my rider E. Pic Phail and it was quite humorous seeing my name in the racing line up every time (for those of you out there with a little less class I can only imagine the hi-jinx you are going to get into.) Once you actually perform decent on the track you can start to use your hard earned money to buy bike upgrades by hiring people to work on the different parts of your bike. You earn greater money through overtaking, slipstreaming and showboating on the track. Collisions and crashes are detrimental to your overall total so it’s important to be precise but not pushy.

Visually the game looks good. It has the traditional speed equals blurriness present in pretty much every racing game ever, along with kicking up dust when going off the track. The locales are fairly detailed compared to their real-world counterparts and offer a nice change of scenery up until you are forced to play the same track over and over.

The game’s audio is about what you would expect from a motorcycle sim: lots of engine noise and the cheers/jeers from the crowd. The soundtrack is licensed but sounds overtly generic. At the least I’m glad they chose to avoid the traditional music overused in games like this such as Click Click Boom and other racing-inspired tunes.

Overall MotoGP 09/10 does a lot of things well but unfortunately caters more to the hardcore racing audience rather than trying to include casual players also. A lot of fun can be had once you clear the step learning curve, but many players will probably give up trying after a couple of hours. With a ton of promised downloadable content, the game definitely has re-playability for those who choose to stick with it. For the brave and determined of you out there, see you at the race.



- Matt W.

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

What's your most anticipated game for December?

Guilty Gear Xrd -SIGN-
Kingdom Hearts HD 2.5 ReMIX
The Crew
Lara Croft and the Temple of Osiris
Captain Toad: Treasure Tracker
Game of Thrones - A Telltale Games Series
Dungeon Defenders II
The Talos Principle
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